cg sicuramente non è...vedremo ,sembra che puntino molto sul graficone,anche se non si capisce se cg,real time o cos'altro sia finora il trailer...
notare il pop up di texture sul muro al minuto 1.14 del trailer

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cg sicuramente non è...vedremo ,sembra che puntino molto sul graficone,anche se non si capisce se cg,real time o cos'altro sia finora il trailer...
http://www.onlysp.com/get-even-will-offer-7-8-hours-of-story-more-with-exploration/In an upcoming interview with OnlySP, The Farm 51 studio co-founder Wojciech Pazdur revealed that Get Even will be 7-8 hours long when combining the playtime of each of the two campaigns – both of which contribute to the game’s story. It will take longer to fully discover all the secrets in the game, though, “because there is a lot to explore in plenty of non-linear parts.”The story, which is mostly being told through clues and investigation, will contain “a lot of optional content to discover, because we’re not telling it via cinematics or typical dialogue animations”.
Replayability will add to playtime too, with the memory altering gameplay will impact on the game world. “Every time you enter [the world], it’s gonna be different because you’ve changed it by playing it before. Of course, it doesn’t mean we can generate countless variations of gameplay and story events for every game part, but replayability is a core of Get Even because you will be replaying some heavily altered memories this way, or another.”
Get Even is currently under development at The Farm 51. Stay tuned for the full exclusive interview with the team, which will go live tomorrow.
http://uk.ign.com/articles/2014/04/03/next-gen-shooter-get-even-to-have-vr-support#The title, which has previously been likened to Dark Souls thanks to the fact you'll be able to invade other players' worlds, will apparently support both Oculus Rift and Sony's recently announced Project Morpheus.
Il team di sviluppo ha reso noto su http://steamcommunity.com/sharedfile.../?id=244669840
Data di rilascio: 2015
OVERVIEW
Eschewing the usual clichés and gung-ho settings currently inhabiting the FPS genre, Get Even subtlety removes the classic division between single-player and multiplayer experiences to unfold two linked stories. The game’s plot revolves around the memories of its central heroes which have a dramatic effect on how the game progresses. The route the player chooses to follow determines their personality as the game unfolds. The carefully crafted storyline mixes elements of thriller and horror with exploration of incredibly detailed 3D scanned locations and virtual reality systems means more than just interface for playing the game.
We create Get Even as a first-person action game equally focused on combat and exploration with some investigation and puzzling elements at the top. Players are using sophisticated weapons, VR and hi-tech gadgets, fighting in realistic locations but also exploring them in search for the information.
STORY
Sometimes we have to face the question „What is real?”
Our consciousness is being shaped by the inputs from our senses, by flow of information from media, by how our mind processes our memories and dreams.
Get Even tells the story of Black, illegal investigator, who works for government and VIPs to gather uncomfortable evidence and, sometimes, to hide inconvenient truth. From his point of view, answer to the question “What is real?” depends on what is shown to others and what's hidden from them. And in this kind of job, there are always victims.
However, one of them appears to be not an ordinary scapegoat…
What if you can change what already happened, but you can't alter what's gonna be next?
FEATURES
• Two campaigns merging single-player and multiplayer experience
• First action game moving players between many Virtual Realities using VR systems like Oculus to play the game, but also as a virtual gameplay tool and story element inside the campaign
• Two dark, opposite stories about love, hate, crime and sacrifice
• Unprecedented 100% photorealistic visuals due to innovative usage of 3D scanning of characters and environments combined with motion capturing of body and facial movement
• Non-linear narration based on exploration and gameplay mechanisms instead of cinematics
• Storyline campaign played against the most challenging enemies you can imagine: other gamers
• Corner-shooting weapons, smartphones, hi-tech gadgets, surveillance systems – everything you may need to investigate crime scenes and search for the truth
MEDIA ABOUT GET EVEN
It's stuff like this that's going to signal the real beginning of next-gen visuals. – Kotaku
(…) If what we see here is representative of the final product, it’ll be groundbreaking, at least visually. – PC Gamer
From a technical standpoint, Get Even looks staggeringly impressive – Now Gamer
Ready to join us?
http://www.getevengame.com
http://www.facebook.com/getevengame
http://www.twitter.com/getevengame
http://vrfocus.com/archives/13029/get-even-still-development-team-now-working-global-publisher/It’s been a while since Poland-based developer The Farm 51 has provided an update on its anticipated virtual reality (VR) compatible project, Get Even. The team had been providing regular updates on the first-person shooter (FPS) throughout 2014, but has remained silent for much of this year. Recently the team has broken that silence, confirming that Get Even is indeed still in development. In fact, The Farm 51 has teased that it is now working with a ‘global publisher’ in order to promote its videogame.
“Ok guys, looks like we owe you an update!” the developer recently noted in an update on its Facebook page. “We know that recently nothing interesting happened around Get Even, and we’re sorry for that. Some of you even asked if the game is still in development: Of course it is! The reason for silence was very simple. We’re now working with global publisher (we will announce our cooperation soon) and thus we had to hold marketing activities for a while. But we didn’t hold on production side, that’s for sure! You may expect new stuff in upcoming months so stay with us…”
http://gematsu.com/2015/08/bandai-namco-publish-farm-51-get-evenBandai Namco will publish The Farm 51 “psychological thriller” first-person shooter Get Even on PlayStation 4, Xbox One, and PC in 2016, the company announced.
The game promises “an alternative, mature and intriguing story combined with strong shooter elements” that ‘eschews the usual clichés and gung-ho scenarios currently inhabiting the FPS genre’ and ‘blurs the lines and blending the frantic tension of the FPS genre with the oppressive intimacy of a complex personal investigation.’
http://gematsu.com/2016/08/get-even-launches-ps4-xbox-one-pc-spring-2017Get Even, the surrealistic and unconventional game from developer The Farm 51, will launch for PlayStation 4, Xbox One, and PC in spring 2017, publisher Bandai Namco announced.
Se non sbaglio quel gioco è stato cancellato,non ricordo il nome però.ma è questo il gioco che doveva avere anche un multiplayer "ad invasioni" stile dark souls durante lo svolgimento della campagna? (ma in salsa fps ovviamente)
2015? Vabbeh... Se ne riparla fra un pò.