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Aggiungiamo alla risma di rumor anche quelli di 4 mesi fa di Mc Vicker
- Valve are conducting gunplay tests, new shotgun sound effect found in Source 2's core
- "Arty", Valve's voxel-based destruction engine, will be a major feature of HL3
- NPCs will react differently depending on other NPCs in the area
- Focus on gameplay innovation rather than graphical innovation
- Reiterates that HL3 is NOT open world, will be linear with open areas similar to Uncharted 4
- Game will feature more "immersive sim" elements than previous instalments
- Will likely be Steam Deck/Steam Deck 2 compatible
The Final Stages of HL3's Production Are Here (Tyler McVicker)
- Valve's pattern of re-evaluating projects after holiday breaks and the presence of external playtesters had raised concerns about the fate of HL3, but a recent Dota 2 update suggests that HL3 has survived the holiday break and is nearing completion.
- The update contains optimization and polish work, indicating that Valve is in the final stages of production, with features such as improved physics, buoyancy, flammability, and deformability, as well as advanced NPC AI and entity interactions.
- HL3 appears to be a single-player first-person shooter with a strong focus on interactivity and simulation, including vehicle simulation and a random assortment of entities, and may feature an announcement in 2025.