Prison Architect 2 was unveiled in January this year, promising a "greater degree of player freedom, impactful choices, and inmate simulation". It was originally due to launch in March but has since received two delays - once into May and then to September - most recently to address "unexpected issues occuring too often" despite the game being "certified on all platforms".
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And Paradox has now confirmed Prison Architect 2 will mark the end of Double Eleven's time on the series. "With the sequel passing certification on all platforms," the publisher wrote in a statement announcing the news, "the contract was fulfilled. However, we could not find a commercial agreement that worked for both parties moving forward and mutually agreed to part ways."
Paradox is handing the reins to Brazilian support studio Kokku, which is said to have been working on Prison Architect 2 alongside Double Eleven "since the autumn of last year". A separate post by Prison Architect game director Gaz Wright says Kokku fully took over the project in January this year, suggesting Paradox has been sitting on the news since Prison Architect 2's announcement.
Prison Architect 2's arrival follows a string of high-profile misses for Paradox - including the troubled development of Vampire: The Masquerade - Bloodlines 2, the commercial failure of last year's The Lamplighters' League, and the disastrously premature launch of Cities: Skylines 2, which was recently forced to halt all DLC plans while its developer worked on addressing the "shortcomings of the game". Paradox will be wanting to avoid a similar misfire as it attempts to transition Prison Architect fans over to a sequel.
Prison Architect 2 is currently expected to launch for Xbox Series X/S, PlayStation 5, and PC on 3rd September this year.