A Capcom non piacciono le mods zozze.
"Mods are popular with users because they allow them to add or change various features to an existing game," Capcom said, admitting the "majority of mods can have a positive impact". But some mods are seen as "detrimental" by the company in terms of "reputational damage" and workload.
"There are a number of mods that are offensive to public order and morals," Capcom continued. "When these are disseminated, the image of the product is tarnished and branding is affected." The presentation doesn't contain any examples of what Capcom means by this or what it considers to be "offensive to public order and morals".
In the same presentation, Capcom stated for the sake of anti-cheat and anti-piracy, "all mods are defined as cheats". "That is to say that mods that are not officially supported by the game are impossible to distinguish from cheat tools implementation-wise," it continued. Indeed, a piece of anti-tamper software can't detect a mod's intention, but if I give myself infinite ammo in a single-player game, I'm not sure what cheating I'm guilty of.
https://www.eurogamer.net/capcom-wa...om-mods-which-violate-public-order-and-morals