PS4 Left Alive

  • Autore discussione Autore discussione Jack 95
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Survival shooter sul fb ufficiale ps viene definito così

 
Minchia da "nuovo Front mission" a "successore spirituale" ne passa.
intendevo dire "È' il seguito spirituale :sad2:

 
Secondo me sarà una roba sulla falsariga di Titanfall, comunque basata sull'online.

 
sembra interessante, resto in attesa di più informazioni e un video gameplay :sisi:

 
Esce anche su pc al 99% sarà robetta on line

altro spreco :bah!:

 
Il tizio col fucile dell'artwork e' major zero con la barba al posto della cicatrice. Due gocce d'acqua per il resto :asd:

 
shinkawa, il producer di armored core, mi aspetto belle cose.

il 21 ci sarà una diretta in cui si parla del gioco, spero anche mostrino più cose

 
Concept molto carino, lo tengo d'occhio per un po'. :sisi:

 
Questo è certamente interessante, spero non sia una robetta online. :sisi:

 
Staremo a vedere se square ha messo insieme un altro dream team per fare un capolavoro come nier
Nier Automata alla fine è andato davvero bene per cui ce li vedo a puntare ancora su produzione di questo livello. :sisi:

 
The latest issue of Weekly Famitsu has first details on Left Alive, Square Enix’s newly announced survival action shooter for PlayStation 4 and PC.
Left Alive is a new title prdouced by the Front Mission series’ Shinji Hashimoto, directed by the Armored Core series’ Toshifumi Nabeshima, and featuring character designs by the Metal Gear series’ Yoji Shinkawa. Some Wanzer (mecha) designs will be done by Mobile Suit Gundam 00‘s Takayuki Yanase.

Here are the bullet points:

  • Left Alive is a survival action game featuring shoot outs and traps set up with varied placements.
  • The game uses the same world and setting of the Front Mission series, chronologically taking place between Front Mission 5 and Front Mission Evolved.
  • There are three protagonist, starting with a young protagonist. Next, you’ll become a female protagonist, and switch among the three protagonists as you progress.
  • The progression route is up to the player.
  • There are replayability elements.
  • There is only one ending, but the outcome of the character changes depending on the course you take.
  • It uses a stage-based structure.
  • There is no Wanzer customization, but you can craft by obtaining weapons and materials.
  • It is mainly offline, but that isn’t to say there won’t be any online elements.
  • A few Front Mission staff are working on the game.
  • There are also robots designed by Yoji Shinkawa.
  • Director Toshifumi Nabeshima first joined Square Enix in 2015.



Here are some tidbits from Weekly Famitsu’s interview:

  • Producer Shinji Hashimoto: “We wanted to make a Front Mission with a new lineup. We started this new title to see Front Mission in a slightly different perspective.”
  • Director Toshifumi Nabeshima: “It’s a third-person shooter. There’s also Wanzer-riding action and stealth elements. How the game is cleared is up to the player.”
  • Producer Shinji Hashimoto: “Square Enix wanted to convey the feeling that we cherish Front Mission.”


Left Alive is due out for PlayStation 4 and PC in 2018.
Read more at http://gematsu.com/2017/09/left-alive-third-person-shooter-set-world-front-mission#joB3yBL1Xd1QQ53Y.99

 
Ultima modifica da un moderatore:
It’s a third-person shooter. There’s also Wanzer-riding action and stealth elements. How the game is cleared is up to the player.”

Quindi non sarà principalmente a bordo del mech? Sarà del tutto opzionale?

 
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