Saga Monster Hunter | Monster Hunter Wilds Disponibile |

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e toh ecco il treasure dragon del leak :sisi:


 
E il platino diventa sempre più impossibile...quasi più triste che felice lol

 
cmq ieri mi so sbagliato mentre ne discutevamo nel party, i nuovi mostri non vengono contati per le corone

il mio amico che l'ha preso non ha farmato il jho, quindi solo i mostri originali :sisi:

 
First of all, the patch is going to weigh about 1.2 gigabytes on both PS4 and Xbox One. It will also include a fully new map titled The Caverns of El Dorado, serving as Kulve Taroth’s lair. At the moment there is no information on whether the map will be part of the world as any regular area, or accessible only under certain conditions.
“The Caverns of El Dorado are a peculiar network of caverns shaped and influenced both by the Everstream and the minerals that Kulve Taroth has collected over the years. Kulve Taroth’s nesting ground—as yet undiscovered—is rumored to rest within the deepest region of the caverns, from which tremendous geothermal energies seem to emanate.”

We also learn the names and appearances of the armor and weapons that will be available from hunting Kulve Taroth. Kulve Taroth α is portrayed in the gallery with the bowguns, Kulve Taroth β is shown with the swords. The Palico armor is simply named Kulve Taroth Set α.

The Japanese page provides further intriguing elements and pictures. We learn that during the Kulve Taroth investigation we’ll be able to collect tickets to unlock a samurai armor for the Palico. In Japanese, it’s named Musha Neko α Series (Warrior Cat α Series). We don’t know the official English name for now.

A delivery request will also open to collect the pieces of two sets of layered armor. Akatsuki no Bushi [Homare] and Akatsuki no Bushi [Homare] and Akatsuki no Bushi [sabi], which means Samurai of Dawn in pristine and weathered versions. Again, Official English names have not been revealed yet. You can see both versions below.


https://www.dualshockers.com/monster-hunter-world-update-3-0-detailed/

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Tutti i dettagli sulla patch 3.0 in arrivo .

Major Additions and Changes
An Interface menu and an option called HUD/Help Text Size have been added under the Options menu on the title screen. You can now adjust HUD text size to be larger than the default size.

To go along with this new option, the “Subtitle Text Size” option added in PS4 Ver 2.00/Xbox One 2.0.0.0 has been moved from the in-game options menu to the title screen options menu.

A feature to sort investigations has been added to the Manage Investigations screen.

You can now sell all Trade-in Items at once when selling items.

Pressing the Square button on PS4 or X button on Xbox One allows you to switch between the Decoration name and Skill name when setting decorations.

You can now preview armor at the Smithy even with Layered Armor equipped.

An update has been made to squad management so players who haven’t logged in for 30 days aren’t automatically kicked from the squad.

A tweak has been made so the camera is not forced to follow an active Scoutfly trail when fast traveling or returning to camp after fainting.

You can now cultivate Ivy at Botanical Research.

If a field researcher with important dialogue is present during an Expedition, an exclamation mark (!) will be displayed beside that character’s name on the World Map when departing.

The Search Via Play History description text has been reworded to be easier to understand. The function itself has not changed.

Previous: Search for an Online Session that you joined based on your play history.

Now: Search for an Online Session based on your play history.

(Cannot find a previous met player if they’ve left the Online Session.)

Flash Pod effectiveness against Tempered Monsters will gradually decline after multiple uses, and will cease to have any effect at all after a certain point.

To coincide with the Tempered Monster’s increased resistance to flash pods, the special rewards from Tempered Monster Investigations have been reworked to produce better results.

Threat Level 1 Special Rewards will now produce Warped Feystones.

Threat Level 2 Special Rewards will now produce Shining Streamstones.

Threat Level 3 Special Rewards will produce Shining Streamstones more frequently.

Bug FixesNotice and Apology Regarding Guild Card Lighting

Due to updating the Guild Card lighting system when adding new poses during update PS4 Ver. 2.00/Xbox One Ver. 2.0.0.0, the lighting for existing poses were affected and player’s appearance on their Guild Cards underwent a change. We are preparing a fix that will be part of an update in the future so the lighting will be same as before PS4 Ver. 2.00/Xbox One Ver. 2.0.0.0. We appreciate your patience regarding this issue.

A bug has been fixed where the Jump Master skill would not activate during the beginning of the Vaulting Dance animation after a Jumping Advancing Slash or Strong Jumping Advancing Slash connect. The player will no longer go into a mid-air knockback animation.

A bug has been fixed where players would not recover from Defense Down status even when gaining a Defense Up buff from a Hunting Horn melody.

A bug has been fixed where during PS4 Ver 2.00/Xbox One 2.0.0.0, when the Self-Improvement Encore buff would add Attack Up for the player using the Hunting Horn, the Self-Improvement Encore message would not display “Attack Up + Deflected Attack Prevention”. The effect itself has not changed.

A bug has been fixed where your bait wouldn’t be consumed if you failed to reel in a giant creature.

A bug has been fixed where the Free Meal skill wouldn’t apply to Mushrooms you can eat via the Mushroomancer skill. Now when the Free Meal skill is active, Mushrooms will not be consumed when used.

A bug has been fixed where the lock-on cursor would target the space in front of Teostra’s face instead of the actual face when aiming the Slinger. The cursor will now lock onto Teostra’s face properly.

A bug has been fixed that caused Mining Outcrop points to not increase during High Rank quests and expeditions in all locales despite the environment info indicating that they are in upsurge.

A bug has been fixed to adjust the amount of Nitroshrooms harvested when using fertilizer. It has been adjusted to the following.

No Fertilizer: 2

Fungi Harvest Up (S): 2+2

Fungi Harvest Up (L): 2+6

In Ecological Research, there was a mistake in the level display for monsters found only in high rank that have a maximum of 4 levels of research. The following changes have been made to their monster field guide entries.Research Level: Current Research Bonuses

Before:

Level 0: Monster Field Guide Level 1 (Ecology)

Level 1: Monster Field Guide Level 1 (Scoutfly Bonus only)

Level 2: Monster Field Guide Level 2 (Physiology)

Level 3: Monster Field Guide Level 3 (High Rank Reward page added)

Level 4: Monster Field Guide Level 4 (High Rank Reward rare materials and drop rates displayed)

Fixed:

Level 0: Monster Field Guide Level 1 (Ecology)

Level 1: Monster Field Guide Level 2 (Physiology)

Level 2: Monster Field Guide Level 3 (High Rank Reward page added)

Level 3: Monster Field Guide Level 4 (High Rank Reward rare materials and drop rates displayed)

Level 4: Monster Field Guide Level 4 (High Rank Reward rare materials and drop rates displayed)

Research Level: Next Level

Before:

Level 1: Habitat Info Added

Level 2: Material Info Added

Level 3: Rare Material Info Added

Level 4: N/A

Fixed:

Level 0: Ecology

Level 1: Material Info Added

Level 2: Rare Material Info Added

Level 3: N/A

Level 4: N/A

A bug was fixed where the Charge Blade move “Sword: Sliding Slash” was displayed as “Advancing Slash” while in the Training Area.

A bug was fixed where the Gajau was classified as a Piscine Wyvern in the Monster Field Guide. It has been changed to its correct classification as Fish.

In French, the Dragon Jewel 1 decoration had the same name as the Bow’s Dragon Piercer move. The decoration has been renamed to the following. If you have a Dragon Jewel 1 decoration in your possession, please be aware that your decoration has not been removed, but simply renamed.

Non sapevo che si finiva kickati in automatico dalle squadre dopo 30 giorni.:paura:

 
Ultima modifica da un moderatore:
se avessero pure aumentato il numero a 300 sarebbe stato ancora meglio

 
Scaricato l'aggiornamento..finalmente si può coltivare l'edera.:gab:

Il SSJ3 mi ha dato la nuova missione.:ahsisi:

 
Capcom ha annunciato che MHW ha raggiunto le 7.9 milioni di copie (fisiche+digitali), polverizzando ulteriormente ogni record per la casa giapponese.

Gli 8 milioni sono un risultato insevitabile nel breve termine, ma chissà a quanto si arriverà quando il gioco sbarcherà anche su Steam, più tardi nel costo di quest'anno...

Nei due link qui sotto una serie di informazioni di carattere economico sul gioco e la Capcom in generale.

https://gematsu.com/2018/05/monster-hunter-world-shipments-and-digital-sales-top-7-9-million

https://www.dualshockers.com/capcom-financial-results-fy-2017/

 
Per la gioia di non saprei bene chi, sono qui a dirvi che le riprese per il film di Monster Hunter inizieranno in settembre.

Il film avrà un budget di 60 milioni di dollari e sarà scritto e diretto da Paul W. S. Anderson, già autore dei film di Resident Evil, del primo Mortal Kombat, dei Death Race e di altri film di questo livello. Ah, e ovviamente la protagonista sarà Milla Jovovich, perché non esiste proprio che faccia un film senza la sua signora.

http://www.siliconera.com/2018/05/12/monster-hunter-film-go-production-september-starring-milla-jovovich/

Qui c'è del footage del film realizzato lo scorso anno.






 
Elenco delle missioni evento aggiornato per Monster Hunter: World.

Torna il Kulve Taroth per una settimana, e riceveremo un pacchetto bonus con un set assortito di polveri varie (di vita, ecc...).

Dai che forse riesco a prendere la gemma che mi manca. :morris82:

Scaletta delle missioni

MHW_EventQuest_EN-13.jpg

Screen vari

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https://www.dualshockers.com/monster-hunter-world-event-quests-free-powders/

 
picchia parecchio la lunastra, è molto meno simile al teostra di quello che sembri

la vera novità cmq saranno i mostri arcitemprati, ovvero uno step superiore ai temprati normali che saranno utili per creare la armature gamma con nuove stat e perk

a breve metteranno il kirin e dopo il vaal

 
picchia parecchio la lunastra, è molto meno simile al teostra di quello che sembri

la vera novità cmq saranno i mostri arcitemprati, ovvero uno step superiore ai temprati normali che saranno utili per creare la armature gamma con nuove stat e perk

a breve metteranno il kirin e dopo il vaal
Solo d'aspetto è uguale, per il resto è parecchio diversa e il fiuocherello fa malissimo, così come l'ondata di energia. :asd:

 
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