Ubrirasta
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- 4 Ott 2010
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Anteprima della 1.0.2 che esce il 26 //content.invisioncic.com/a283374/emoticons/sisi.gif
We're expecting 1.0.2 will contain:
- The final touches on the rapid-fire PvP Tournaments for PvP Season One. We'll post more in the news about this in the near future.
- Another new active skill. We're trying to design it to be a good primary skill (like Spectral Throw was) rather than a secondary skill like Searing Bond or Arctic Armour.
- Several new Unique items (probably 4-5).
- Some more new vendor recipes.
- More achievements.
- Several new microtransactions. There are interesting new ones in the works.
- A revamp of end-game Map sizes and mods. We'll probably post more about this in the news next week. One of our goals is to make the Maps larger.
- The Damage over Time update (described here) is likely to be ready for 1.0.2 but we're not making promises on this one yet. It's a very dangerous change and we want to make sure it's fully tested.
- A fix to the problem that occurs when you get too many effects on the same entity. You'll know what I mean if you were ever on fire while using Blood Rage.
- The ability to exit to the character selection screen rather than the main menu. This may be patched in earlier than 1.0.2.
Ultima modifica da un moderatore:
troppe scelte

