Psyde
Esperto
- Iscritto dal
- 12 Ott 2016
- Messaggi
- 2,350
- Reazioni
- 457
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Ho scaricato 6 GB di aggiornamento, ecco i cambiamenti (li riporto io dalla lista visibile dalla console):
Praticamente hanno risolto molti bug e migliorato l'interfaccia in modo massiccio, oltre a migliorare piccole cose qua e là. Ora provo a giocare e faccio sapere.
- Reduced save game size. This fixes saved games disappearing and new saves not registering.
- If a save does not correctly save you now get an error message.
- Made it easier to navigate menu.
- Lowered the time it takes to open the inventory.
- Improved the way you equip weapons.
- Made it possible to destroy multiple items at once.
- Damage numbers are colored depending on source.
- Added more target selection feedback.
- Made selected character more prominent.
- Cursor assist for aoe targeting can now be turned on/off.
- Screenshot mode - It's now possible to turn off most of the UI.
- It is now possible to disable autosaving.
- Added option to show damage taken to party members.
- Updated layout of the level up screen and character creation screen.
- Navigation and feedback improvements in a lot of menus.
- Closing the Grimoire menu no longer closes the inventory.
- New targeting system when the Interaction button is held down (The old one can be toggled on in options).
- It is no longer possible to have multiple pets.
- Summons from items now have full health when spawned.
- Camera zoom now persist across save game loads.
- "Black cat" is now black instead of orange.
- Made it easier to use quick items in the radial.
- Is is now possible to examine items before picking them up.
- Changed "Loot all" button.
- Second wind is only showed in radial if the character has access to it.
- Crafting materials can now be sold.
- Party members animated properly if the party leader is in stealth.
- Fixed an issue where expert mode would be erroneously applied when loading a save that is not expert mode.
- Increase the overall size of the strongholds update texts.
- Kickstarter NPCs are now marked with a golden speech bubble.
- The button bindings bar now shows the correct buttons.
- Fixed cutscene timings.
- Game over screen now triggers properly when summons are the last to die in battle.
- Integrated changes from PC version 3.06.
- General stability improvements.
- If a save does not correctly save you now get an error message.
- Made it easier to navigate menu.
- Lowered the time it takes to open the inventory.
- Improved the way you equip weapons.
- Made it possible to destroy multiple items at once.
- Damage numbers are colored depending on source.
- Added more target selection feedback.
- Made selected character more prominent.
- Cursor assist for aoe targeting can now be turned on/off.
- Screenshot mode - It's now possible to turn off most of the UI.
- It is now possible to disable autosaving.
- Added option to show damage taken to party members.
- Updated layout of the level up screen and character creation screen.
- Navigation and feedback improvements in a lot of menus.
- Closing the Grimoire menu no longer closes the inventory.
- New targeting system when the Interaction button is held down (The old one can be toggled on in options).
- It is no longer possible to have multiple pets.
- Summons from items now have full health when spawned.
- Camera zoom now persist across save game loads.
- "Black cat" is now black instead of orange.
- Made it easier to use quick items in the radial.
- Is is now possible to examine items before picking them up.
- Changed "Loot all" button.
- Second wind is only showed in radial if the character has access to it.
- Crafting materials can now be sold.
- Party members animated properly if the party leader is in stealth.
- Fixed an issue where expert mode would be erroneously applied when loading a save that is not expert mode.
- Increase the overall size of the strongholds update texts.
- Kickstarter NPCs are now marked with a golden speech bubble.
- The button bindings bar now shows the correct buttons.
- Fixed cutscene timings.
- Game over screen now triggers properly when summons are the last to die in battle.
- Integrated changes from PC version 3.06.
- General stability improvements.
Praticamente hanno risolto molti bug e migliorato l'interfaccia in modo massiccio, oltre a migliorare piccole cose qua e là. Ora provo a giocare e faccio sapere.