Ufficiale PlayStation Portable "2" | Info, Rumor, e Speculazioni | Nuovi Leak da MLID e Kepler?

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Ma se tanto ormai scalano su pc. Cosa gli cambia? Ahimè 😩

No in effetti pensandoci bene non cambia nulla, anche perché i salti generazionali sono sempre più effimeri. Questa generazione ne è l’esempio lampante. A tal proposito non mi aspetto granché da PS6, se non una PS5 Pro 2.0 con una marea di cross gen per anni.
 
Dal titolo si intende Portal2 o PSP3?

E' confermato PSP3?
Sul nome è ancora presto, però sì ha un hardware completo (quindi non come portal). Le specifiche parlano di una handheld più avanzata di quelle attuali con un'apu AMD più vicina a RDNA next (5/UDNA) che sarà anche alla base di PS6 home. È un bel progetto da questo punto di vista.

Chiaro, il prezzo non aspettarti quello di Portal, ma probabilmente proseguirà anche quel tipo di gioco in remote play. Tanto il centro sarà sempre la console domestica, obbligatoria o gentilmente proposta, ad integrazione delle due soluzioni
 
C'è immagine di Psp3?
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Based on Kepler's information though, the in-development APU has 16 UDNA compute units and 32 ROPs - similar in configuration terms to the Strix Point processor we'll see this year in the ROG Xbox Ally X and the plethora of Chinese handhelds built on existing versions of the same core processor. There are key differences though - and these could prove crucial.
First of all, as mentioned, the Sony handheld's use of the UDNA architecture gives it a generational leap or two over Strix Point, which is using RDNA 3.5. Secondly, memory bandwidth has historically been a defining limiting factor for AMD handhelds - it's one of the key reasons why Steam Deck continues to measure up fairly well against much more modern AMD-based handhelds. According to Kepler's information, Sony attempts to address this with two improvements: faster LPDDR5X memory (9600MT/s vs 8000MT/s) along with an additional memory cache on the processor itself: 16MB of MALL (Memory Access at Last Level) cache. This will deliver one third of existing PS5 bandwidth, but the MALL plus architectural improvements should make a difference.
If this sounds like an amped version of the Z2 Extreme found within the ROG Xbox Ally X, Kepler begs to differ, suggesting that the new graphics architecture within the handheld has "way way way higher perf/CU". The 3nm process should also offer density and efficiency advantages over Z2 Extreme. Combined with further leaks that development PlayStation 5 hardware is receiving a mode with reduced bandwidth, the implication is that game makers will be able to unify their PS5 game development to support the new handheld and to start work on this sooner rather than later, using existing console dev kits.
There is another benefit for this handheld over all others - the UDNA architecture, said to a be a unification of AMD CDNA and RDNA graphics (though Kepler refers to it as just CDNA 5) should, in theory, be the only handheld using Radeon graphics to support AI upscaling, such as FSR4 or Sony's homegrown alternative, PSSR. Assuming a 1080p screen, this could be a highly useful feature to have, especially bearing in mind some of the results we've seen from DLSS on Nintendo Switch 2.
Right now, it's extremely difficult to come up with any kind of projected performance level for the handheld, but the mooted "reduced bandwidth" mode for PS5 dev kits would seem to suggest that Sony intends for the handheld to run current generation software, almost certainly at lower resolutions and/or lower frame-rates. This sounds somewhat like Sony's own take on the Series S, the difference being that we'd expect to see the handheld arrive in close proximity to Sony's actual next generation console - the PlayStation 6. You'd imagine that the platform holder would also be looking at the handheld to run variants of PS6 software too. This may sound optimistic but PS6 will be using the same architecture, leaning heavily into machine learning features, which the handheld should support.
Where this leaves the competitive landscape remains unclear. Kepler believes that the upcoming Z2 Extreme found within the ROG Xbox Ally X will be AMD's last major handheld processor for some time, with nothing using UDNA on the current roadmap. Meanwhile, reports continue to suggest that Microsoft has left the conversation - it will rely on third party companies to create devices instead, like the Ally X. However, Valve continues to bide its time until an actual generational leap in mobile hardware is available for a potential Steam Deck 2 - and there's no reason it couldn't tap into the same AMD technologies as Sony. Perhaps the UDNA architecture is the way forward?
 
Devo essere onesto, quel rumor è interessante anche in ottica evoluzione delle altre handheld, non solo per la nuova playstation portatile :asd:

Assumendo che ci sia del vero nel rumor, sono sicuramente incuriosito dalla macchina Sony, quindi anche se la vedo dura che mi venga mai voglia di fare un acquisto del genere (i miei occhi sono altrove) sono proprio curioso di vedere cosa ne uscirà fuori.
 
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