Ufficiale PlayStation Studios | Grubb: State of Play o Showcase entro fine Settembre!

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Ascension è il fratello 'ngiustament incarcerat.
Veramente, ha le sue goffaggini, ma anche il suo fascino.
L'inizio da solo vale il prezzo del biglietto.
Così come la fine.

Non c'è un GoW brutto, solo dei GoW molto sottotono (Ascension e CoO) a mio parere.
 
L'inizio da solo vale il prezzo del biglietto.
Così come la fine.

Non c'è un GoW brutto, solo dei GoW molto sottotono (Ascension e CoO) a mio parere.
Si... senza considerare che quei due setpieces sono letteralmente materiale PS4 ficcato a forza in una PS3.
 
Adesso rimarrò deluso se non lo metteranno eh.
 
Non voglio illudermi... non voglio illudermi... :asd:
 


Be' dai è stata lunga ma finalmente la situazione dazi sta cambiando. :eucube:

La situazione con la Cina rimane comunque, almeno per le prossime 24 ore. :tunak: Seriamente: la questione cinese (che è quella che ci riguarda di più lato gaming) rimane.
 
Ultima modifica:
Be' hanno ancora quasi 2 anni pieni di sviluppo, ci sta rimpolpare il team con qualche Senior non Lead.
 


Former PlayStation Visual Arts project manager Abby LeMaster posted a message on LinkedIn stating that “many” people from the Visual Arts group had lost their job that day.

“It was tough waking up to messages that many friends and former coworkers from PSVA were laid off this morning,” said LeMaster, who now works at Riot Games. “The layoffs today hit hard. PSVA let go of developers with decades of subject matter expertise, talent that will be extraordinarily difficult to recoup. This industry can be unpredictable, but the skill, experience, and passion of the people I worked with at PSVA are undeniable.”

While LeMaster’s comments didn’t state how many people have been affected, a source familiar with the situation reportedly told Kotaku that the cuts are “widespread”, and that while some were related to recently cancelled projects – such as Bend Studio’s canned live service game – the layoffs reportedly went beyond that.

It was also reported by Nmia Gaming that layoffs have also taken place at the Kuala Lumpur-based PlayStation Studios Malaysia, which was founded in 2020 as a support studio to work alongside the Visual Arts team.
 


Former PlayStation Visual Arts project manager Abby LeMaster posted a message on LinkedIn stating that “many” people from the Visual Arts group had lost their job that day.

“It was tough waking up to messages that many friends and former coworkers from PSVA were laid off this morning,” said LeMaster, who now works at Riot Games. “The layoffs today hit hard. PSVA let go of developers with decades of subject matter expertise, talent that will be extraordinarily difficult to recoup. This industry can be unpredictable, but the skill, experience, and passion of the people I worked with at PSVA are undeniable.”

While LeMaster’s comments didn’t state how many people have been affected, a source familiar with the situation reportedly told Kotaku that the cuts are “widespread”, and that while some were related to recently cancelled projects – such as Bend Studio’s canned live service game – the layoffs reportedly went beyond that.

It was also reported by Nmia Gaming that layoffs have also taken place at the Kuala Lumpur-based PlayStation Studios Malaysia, which was founded in 2020 as a support studio to work alongside the Visual Arts team.

Normale dai
Cioè non è bello ma
 
Ma questi licenziamenti (non solo Sony) sono ancora effetti delle sovrassunzioni durante il COVID?
 
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