xbox One Quantum Break

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Sul sito del gamestop continuano a darlo in uscita il 28 marzo 2014
Ehh magari //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

Inviato dal mio LG G2

 
You’ll unlock the live-action episode at the end of the gameplay episode, but you can choose when you jump into that. The best experience would be to play the game, watch the live action, then play the game some more, but if you’ve chosen to dedicate your two-hour slot to gaming and you don’t want to watch live action straight away, you can continue on with the game and pick up on the live action from your iPad or phone at a later date.

Si potrà vedere su smartphone/tablet l'episodio tv :morris82:

At the end of the episode, you get to play the bad guy, who has the most powerful time-manipulation powers of all. So he gets to choose which future comes to pass. You play that bad guy; you choose the moment. Then, once you’ve made your choice, you can enjoy a high-quality TV episode where you’ll see how your choices impacted certain things.

Sta cosa necessita di un video gameplay //content.invisioncic.com/a283374/emoticons/sisi.gif

 
We’re proud to announce that we have an Oscar winner in the house! Before joining Remedy, our VFX mastermind Greg worked on the critically acclaimed Alfonso Cuarón film Gravity. The movie received – among many other category wins – an Academy award for visual effects last night.
Our Aussie was part of the award-winning VFX team, and his Down Under touch might be noticeable especially in some of the indoor scenes of the movie. Remedy would like congratulate all of the Oscar winners and nominees for their outstanding work in film during the past year. Thanks for inspiring us, and making our games bursting with pop culture references possible!
Non male //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

 
Non male //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif
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mamma mia che hype per sto gioco. daje Remedy :hype:

 
Ecco per questo aspetto volentieri, altro che Watch Dogs //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

 
Ultima modifica da un moderatore:
Uno di quei giochi che,nel dubbio, è in grado di farti scegliere una console invece che un'altra..//content.invisioncic.com/a283374/emoticons/Predicatore.gif Però dare qualcosa in pasto a chi lo attende non sarebbe male..

 
Ultima modifica da un moderatore:
Un breve estratto dall'intervista al fresco vincitore del premio oscar grazie a Gravity

How does your work in level design and scripting for Quantum Break use your skill set, and what perspectives from the film world do you apply to game design?
As member of the “Quantum Break” level design team my job is to take the level story and design and direct and script experiences using our propriety "Northlight" game engine. My work starts from reading the story, creating level layouts and working with the art team, then leveraging the game design, animation, dialogue, music and drama moments with the team to create a thrilling experience.

Level design and VFX are both about telling stories and my general skills from VFX with regards to art direction, animation, lighting and teamwork are things I always apply to game design also. Furthermore, like all Remedians, I love pop culture so my interest in art, music, film, theatre and games is also very useful on Quantum Break.
 
Qualche news o rivelazione all'orizzonte? Sono curioso, ci han dato solo briciole fin'ora

 
Ottimo per Alanko:mah:

Anche se le 2 più belle della colonna sonora di Alan non sono composte da lui ma dai Poets of the Falls

Spero riescano in qualche modo ad includerli

Inviato dal mio lumia 820 usando Tapatalk

 
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