PS4/PS5 The Legend of Heroes: Trails through Daybreak

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  • The game is set in the Republic of Calvard (the east side of the continent) in the year S.1208.
  • The title is derived from the Japanese word for “Daybreak” (Reimei). This is reflected in the colors associated with the protagonist.
  • The story is focused on characters who can be described as somewhat in the gray zone of society (a detective, a negotiator, a bounty hunter, etc.)
  • Kondo said it would have been nice if The Legend of Heroes: Hajimari no Kiseki was titled Shiro no Kiseki (Trails of White) instead to compliment Kuro no Kiseki.
  • The game engine is brand-new.
  • Character modelling has evolved. There is a significantly different feel when the character is in motion.
  • Calvard is a cultural sphere in the vein of Eastern Europe with an influx of people from the Middle East. It feels like a mixture of Europe and Asia.
  • It is somewhat small compared to Erebonia. The scale of the map is equivalent to that of the Cold Steel series. It is still in development, but Kondo believes it will be very close in terms of size.
  • You could say the additional episode “Hajimari no Saki e” in Hajimari no Kiseki acts as a prologue to Kuro no Kiseki.
  • 90 percent of the characters in Kuro no Kisekiare new. If you did not know any better, you might look at the game screen and not realize it is a Trails game. The remaining 10 percent of the cast will be characters that are highly anticipated by fans.
  • Three characters have been revealed so far: a Kirito-looking character, a dual-wielding redhead character with a Middle Eastearn appearance, and a character that looks like Alisa minus the attitude and with the chest of Ryza. Kondo would not say which one is the protagonist. (Though it is obvious if you recall the earlier note about the protagonist’s associated colors.)
  • Fans would be disappointed if the Society was not depicted. Kondo also was unable to comment on the Oaths. But each will be depicted properly.
  • The game will have a proper ending.
  • If a game does not sell well, there will not be a sequel, and the Trails series is no exception.
  • The amount of content in the game is about the equal to a single Trails of Cold Steel title.
  • The Trails of Cold Steel games had a large number of allies, but Kuro no Kiseki will not have as many due to the protagonist’s line of work.
  • Instead, there will be more enemies.
  • There will not be 50 playable characters.
  • There is a screenshot of a battle scene.
  • Movement and battles are seamless.
  • While action elements have been added, Falcom is not considering anything that requires any sort of input skills.
  • Commands are input in real-time instead of pausing.
  • You will also have the option to switch to command-style battles.
  • Arts and Crafts remain as they were, but ARCUS is replaced by Xipha.
  • There are no Combat Links or Brave Orders. But there is a new system in place that is said to be quite amazing.
  • There is a “Topic System” that has to do with conversations with NPCs.
  • “Alignment Flame” is a system in which, depending on your playstyle, your character’s alignment as “Lawful,” “Gray,” and “Chaotic” will change, influencing your status as well as the story. But there will not be any situation where an event does not occur due to your specific alignment.
  • There is an alternative to bond events.
  • As for platforms, Kondo says he would like to release it on PlayStation 4 as well as other platforms where there is demand. He said, “Since there are the usual technical challenges, we will consider starting where there’s the most demand.”
  • Nihon Falcom as a whole is making preparations to support PlayStation 5.
 
:superhype: :superhype: :superhype:

Mamma mia, non vedo l'ora (anche se sara' minimo nel 2024)
 
Three characters have been revealed so far: a Kirito-looking character, a dual-wielding redhead character with a Middle Eastearn appearance, and a character that looks like Alisa minus the attitude and with the chest of Ryza.

Da quando Ryza è diventata un'unità di misura? :rickds:


  • There will not be 50 playable characters.
  • 90 percent of the characters in Kuro no Kiseki are new. If you did not know any better, you might look at the game screen and not realize it is a Trails game. The remaining 10 percent of the cast will be characters that are highly anticipated by fans.
Caspita 50 personaggi di cui il 90% nuovi?
 
tante belle notizie (finale proprio, meno personaggi, tantissimi volti nuovi e qualche ritorno (così le apparizioni saranno più catartiche e non scontate), una delle protagoniste con le tette di rixia, battle system rivoluzionato ma con la possibilità di tenerlo con la pausa ecc)

Ed una bruttissima. Se non vende bene stop alla serie. Ho paura.
 
Three characters have been revealed so far: a Kirito-looking character, a dual-wielding redhead character with a Middle Eastearn appearance, and a character that looks like Alisa minus the attitude and with the chest of Ryza.

Da quando Ryza è diventata un'unità di misura? :rickds:


  • There will not be 50 playable characters.
  • 90 percent of the characters in Kuro no Kiseki are new. If you did not know any better, you might look at the game screen and not realize it is a Trails game. The remaining 10 percent of the cast will be characters that are highly anticipated by fans.
Caspita 50 personaggi di cui il 90% nuovi?
non ci saranno
 
Three characters have been revealed so far: a Kirito-looking character, a dual-wielding redhead character with a Middle Eastearn appearance, and a character that looks like Alisa minus the attitude and with the chest of Ryza.

Da quando Ryza è diventata un'unità di misura? :rickds:


  • There will not be 50 playable characters.
  • 90 percent of the characters in Kuro no Kiseki are new. If you did not know any better, you might look at the game screen and not realize it is a Trails game. The remaining 10 percent of the cast will be characters that are highly anticipated by fans.
Caspita 50 personaggi di cui il 90% nuovi?
there will not be
 
tante belle notizie (finale proprio, meno personaggi, tantissimi volti nuovi e qualche ritorno (così le apparizioni saranno più catartiche e non scontate), una delle protagoniste con le tette di rixia, battle system rivoluzionato ma con la possibilità di tenerlo con la pausa ecc)

Ed una bruttissima. Se non vende bene stop alla serie. Ho paura.
mi sembra una traduzione abbastanza terra terra non la prenderei seriamente.
 
tante belle notizie (finale proprio, meno personaggi, tantissimi volti nuovi e qualche ritorno (così le apparizioni saranno più catartiche e non scontate), una delle protagoniste con le tette di rixia, battle system rivoluzionato ma con la possibilità di tenerlo con la pausa ecc)

Ed una bruttissima. Se non vende bene stop alla serie. Ho paura.
Se stoppano la serie, faccio la rivoluzione. Io glieli compro in triplice copia :asd:
 
Comunque il fatto che abbiano tenuto anche il command-style combat mi ha fatto gioire. Si va di molteplici run :megahype:
Il fatto che i personaggi giocabili siano pochi, lo preferisco dopo il mashone di CS4 e Hajimari
Speriamo piu che altro che graficamente stiano migliorando, ho paura che venderanno poco quando la Trails saga e' un lavoro mastodontico che tutti dovrebbero conoscere
 
tante belle notizie (finale proprio, meno personaggi, tantissimi volti nuovi e qualche ritorno (così le apparizioni saranno più catartiche e non scontate), una delle protagoniste con le tette di rixia, battle system rivoluzionato ma con la possibilità di tenerlo con la pausa ecc)

Ed una bruttissima. Se non vende bene stop alla serie. Ho paura.
Alla fine era un errore din traduzione :asd: , secondo me sarà un capitolo alla Zero.
 



Field


  • R1 – Move faster.
  • R3 – Change targets.
  • Even if you get close to an enemy, you can avoid battle by not targeting them.
Action Battle


  • Circle – Attack.
  • Square – Deploy Shard. (Similar to Orbment?)
  • X – Evade (backflip and step).
  • Triangle – Tactics menu.
  • Right Touchpad – Target information.
  • L1 – Switch characters.
  • Party members that you are not controlling will fight on their own.
Command Battle (you can switch between Action and Command at any time)


  • A gauge that indicates turn order is displayed.
  • Inherits characteristics of the previous Action Time Battle system.
  • When your turn arrives, you can move freely within the battle area.
  • Links and S-Breaks are also available.
  • Each button corresponds to a command, such as Defend, Arts, and Crafts.
  • Arts effect range has been reformed.
  • BOOST and SCLM are new elements.
 
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