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Affidabilità di quel foglio = 0Okay che questo è il topic di Tomb Raider... Ma MGS Rising a Novembre 2012? Che palle. //content.invisioncic.com/a283374/emoticons/facepalm2.png
Si,anche per me //content.invisioncic.com/a283374/emoticons/250978_ahsisi.gifAffidabilità di quel foglio = 0
Lo spero. //content.invisioncic.com/a283374/emoticons/sisi.gifAffidabilità di quel foglio = 0
//content.invisioncic.com/a283374/emoticons/1.gifTomb Raider: "Press Start" First Demo Image Emerged
![]()
http://translate.google.com/translate?js=n&prev=_t&hl=de&ie=UTF-8&layout=2&eotf=1&sl=de&tl=en&u=http%3A%2F%2Fwww.pcgames.de%2FTomb-Raider-PC-232630%2FNews%2FTomb-Raider-Offizieller-Blog-gibt-Hinweis-auf-eine-Demo-825809%2F
A me solo quell'immagine con su scritto "Press Start" ha fatto salire ulteriormente l'hypeaaaaaaaaaa non voglio un immagine, VOGLIO IL VIDEO.:pred::pred::pred:
si però vorrei vedere cosa c'è dopo quel press start.//content.invisioncic.com/a283374/emoticons/sisi.gif:kep88:A me solo quell'immagine con su scritto "Press Start" ha fatto salire ulteriormente l'hype![]()
Fonte: http://www.gamesthirst.com/2011/05/22/world-exclusive-tomb-raider-screens-released-goes-in-uncharted-territory-explosive-details-inside/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+TheRealGamesThirst+%28Games+Thirst+-+RSS+Feed%29&utm_content=FeedBurnerQuencher Continues: “Crafting Lara Croft”
Crystal Dynamics On The Changes They’ve Made To The Super Woman
Her Voice
“We all agreed on the goals to find a voice that captured a younger and more relatable Lara,” said the dev to the mag. “We wanted to find an actress who we could believe in and also express a wide range of emotions.”
Her Face
“This was our most important challenge. We wanted the fans to recognize Lara in our design, but we knew we had to change her. She had to be younger and more believable; moving away from stylization allows us to make her more relevant.”
Her Hair
“Lara’s hair is mostly recognizable; we retained the basic shape and style but made it more disheveled to fit with the survival tone of the story.”
Her Physique
“Just like her face, Lara’s body needed to be more believable. We wanted to make her more realistic in proportionality, a body that is attractive without idealization.”
Here Outfit
“Lara’s clothes are deliberately common; she wears layered tank tops, cargos, and boots. She wears these clothes because they are practical for her adventure. Lara’s clothes will also show the wear and tear throughout the adventure and she’ll accumulate weapons and gear along the way. This evolution will showcase the physical growth that parallels her personal growth throughout the game.”
Her Fragility
The tone of the game will put Lara in life and death situations. Our goal was to create a damage system that will reflect temporary and permanent wounds. The game will be reflected on her body and clothes, a reminder of her survival story”.
lunga vita alla E3, un giorno farò un pellegri... viaggio a los angeles per vedere questa fiera.si sente aria di e3 gia dalla prox settimana![]()
ti seguo anchio prima o poi lo facciolunga vita alla E3, un giorno farò un pellegri... viaggio a los angeles per vedere questa fiera.
La demo, anche perchè il trailer sarà in CG //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gifma se nel pre-E3 faranno vedere un trailer di presentazione, all'E3 cosa mostreranno? ... :game: