UFFICIALE PC Vampire Survivors | What a horrible night to have a Pummarola!

  • Autore discussione Autore discussione Sil
  • Data d'inizio Data d'inizio
Pubblicità

Sil

Iscritto dal
14 Apr 2011
Messaggi
14,402
Reazioni
1,717
Offline
header.jpg

Scheda del gioco
Genere: Azione, Passatempo, Indie, GDR, Accesso anticipato
Sviluppatore: poncle
Editore: poncle
Data di rilascio: 17 dicembre 2021
Caratteristiche (Steam): Giocatore singolo, Achievement di Steam, Supporto completo per i controller, Steam Cloud




Riguardo questo gioco
Vampire Survivors is currently a time survival game with minimalistic gameplay and roguelite elements.
There's no place where to hide, all you can do is try to survive a cursed night and get as much gold as possible for the next survivor, before Death inevitably puts an end to your struggles.
Content in the early access version
7 characters
24 weapons and 14 power-ups
10 pickups
34 achievements
2 stages
Supports mouse, keyboard, controller, and touch screen.
Starting Tips
Take your time to grab gems and items, they won't disappear.
Get just two or three offensive weapons, but focus on leveling them up one at a time.
Armor and Luck are good starting power-ups to spend money on.


Requisiti di sistema

WINDOWS
Minimi

Sistema operativo: Windows 7
Processore: Intel Pentium 4 processor or later that's SSE2 capable
Memoria: 1 GB di RAM
Memoria: 200 MB di spazio disponibile


Screenshots
ss_6c55afe36be2a7784bf18cb9b3218321ae2d10e5.1920x1080.jpg
ss_054159adc52856d066d48bda02866da524c43439.1920x1080.jpg
ss_01ec75b8055dbaa6895a0be127508ff569917a1e.1920x1080.jpg
ss_bf22b444801d96026863fcf284f9f93441354035.1920x1080.jpg
ss_a79ab6424ff9fe1bb3e047f9ab98d6a5f97163eb.1920x1080.jpg


Video



Link utili
Sito Ufficiale
Pagina Steam


Non riesco a capire perché mezza comunità ha preso atto della dipendenza che riesce a dare questo gioco e ancora NON abbiamo un topic?
Merita, merita tantissimo.
 
Ammetto di essermi fermato alla grafica brutta come il debito pubblico, ma ne sto sentendo parlare molto.
Ma cosa bisogna fare? Shottare tutto ciò che c'è a schermo finché non ti annoi o muori? :morristenda:
 
Ma cosa bisogna fare?
Sopravvivere per 30 minuti, finché non implementeranno la endless mode.

Segnalo che sulla pagina Itch dello sviluppatore si può giocare una vecchia build direttamente da browser, per farsi un'idea di quanto sia una droga e poi correre a comprarlo.
 
Segnalo che sulla pagina Itch dello sviluppatore si può giocare una vecchia build direttamente da browser, per farsi un'idea di quanto sia una droga e poi correre a comprarlo.

Aiuto è un auto battler, mi ci infogno :rickds: sono durato 14 min sulla demo che hai linkato
 
Aiuto è un auto battler, mi ci infogno :rickds: sono durato 14 min sulla demo che hai linkato
La cosa bella è che dopo aver provato quella demo non riesci a non spendere quei 2 euro e spicci. DEVI AVERLO!
Al momento ci sono solo due livelli, ma presenta già diversi personaggi ed oggetti pur essendo la versione 0.2.qualcosa :happybio:
 
Ma è legale pubblicizzare giochi che creano dipendenza?
 
Non so se ho sculato, ma sono sopravvissuto per 30 minuti e qualche secondo :campione:
Ad una certa ti droppano solo orb rosse.

Noto con gioia che questo titolo è stato fatto da un italiano, complimenti :sisi:
 
Noto con gioia che questo titolo è stato fatto da un italiano, complimenti :sisi:
Sì, e la cosa bella è che lo capisci solo se sei a tua volta italiano, perché i riferimenti sono così assurdi che non ho visto nessun giocatore estero capirne il senso :rickds:

Al momento ci sono solo due livelli, ma presenta già diversi personaggi ed oggetti pur essendo la versione 0.2.qualcosa :happybio:
Se metti il gioco in beta compare un terzo livello, da sbloccare :sisi:
 
Ultima modifica:
L'avevo preso un paio di settimane fa, avevo finito tutti gli obiettivi in circa 5h. Dopo l'hanno aggiornato e messo altre due armi evolute ma aspetto che mettano un altro po' di contenuto per tornare a infognarmici :sisi:
 
Pensavate di aver fatto tutto, per ora? :chris:
Bene, perché abbiamo piccoli nuovi contenuti: Link Patch

New Content:
  • 3 new achievements. Check their description to see what they unlock.
  • 2 new characters, Dommario and Suor Clerici.
  • 1 new special, challenge stage that is just like the classic Mad Forest, but has no new enemies nor layout. Comes with a minor new feature that will expand with every new future stage. Enter/exit a run if you've already satisfied the requirements to unlock it.
  • rework of the Mad Forest layout in preparation of a future feature
  • new "streamer friendly" soundtrack for the Inlaid Library stage
  • option to play the old sountrack by disabling "Streamer Safe Music" from the Options menu (affects the Library Stage only for now)
  • new animations for mudmen, mummies, ghost witches, and Library bosses
  • Bugfix/workaround: the game shouldn't crash anymore on triggering texture errors when "pausing while leveling up" or similar situation
  • Tweak: minor increase to the chance that killing an enemy with Soul Eater will spawn a little heart
  • Tweak: minor increase to Pentagram's base chance to not delete items
  • Tweak: "Refund Powerup" buttons is at the top of the PowerUp Selection screen. Use it often to try new upgrade paths!
  • Tweak: reduced volume of the infamous "Treasure Found" sound
  • Added epilepsy warning on launching the game
  • Made it easier to do certain inputs on the main screen


What's next
Other than the obvious new evolutions and missing base characters, in February we'll be getting Stage 3, that will also unlock a new minor game mechanic, that will in turn give the ability to recruit new, special characters.

Localisation
We couldn't get the translations on time for this patch, so we'll be releasing a new patch during the week, as soon as we get them and after doing QA. New languages will be Korean, Chinese, Japanese, German, French, and Spanish. More languages will be added in February, including Italian, even if I personally really thinky is a bit redundante
01cc0828b058a677ecc64a7db16190306e5e80b7.png


QOL improvements
We couldn't wrap up with QOL improvements in January, so things like key rebinding, chicken/money bag lock, smooth out input after leveling up etc. will be added over the next few patches

Mac and Linux builds
They're currently being QAd, so please expect them to drop sometime soon!

Steam Deck
Yes ✔

Mobile version
The mobile version of the game launched as a test in a couple of regions in May 2021, and it ran terribly, so development switched back to PC. We're running a parallel project to move the game to an engine that will allow for a good mobile version.
While waiting for the new mobile version, I suggest to try Magic Survival on Android, the game that inspired the original prototype of Vampire Survivors and that was also made by a solo dev.

Engine issues
Old news but have to be repeated unfortunately, as there are still rendering issues on certain hardware, regardless of how powerful it is, that don't let some people play the Steam version. While the best bet is to wait for the new version made in a different engine, we're still experimenting with newer version of Electron/Chromium to see if they have better compatibility.
Other issues about save files getting held hostage by game processes not halting completely are being addressed and will probably get fixed by writing a custom save/load system.

Community
A huge thank you once again to the incredible community: between discord bots, fan sites, community leaderboards, and 45k concurrent players, this keeps going way, way beyond expectations and I think that the best way to express my thanks is to keep delivering on the Early Access promises ??
 
:happybio:

New Content:
  • 3 new achievements. Check their description to see what they unlock!
  • 1 new character
  • 1 new weapon evolution
  • 1 new passive weapon and relative PowerUp
  • Saves backup system
  • new music track for Green Acres:



  • Tweak: Heaven Sword takes longer to despawn
  • Tweak: every level in Crown gives +8% experience now
  • Bugfix: game crashing on picking up multiple chests at the same time
  • tentative fix for people having high CPU usage or stuck on an empty screen when launching the game

Mac version
The Mac version is out now!

Saves backup system
Backups are automatic, if you ever lose your data, it's probably due to the game engine not shutting down completely or to a rogue file in the save folder. Please try to:
  • Go to %USERPROFILE%/AppData/Roaming and if there is a file without extension called "Vampire_Survivors", delete it.
  • Restart your machine to make sure the game is shut down completely, then launch it again, go to Options, finally click "Restore Backup" and "Confirm"

This is a temporary workaround while we try to fix the root cause of the problem.


Issues with launching the game
For people experiencing black or white screens immediately after launching the game, please follow this thread as someone is managing to get through:
https://steamcommunity.com/app/1794680/discussions/1/3195868146172344437/

Work on the new engine is going smoothly, still too soon to be able to say for sure when we can do the swap and forget about this kind of rendering issues, but in the meantime I'm still trying to find some workarounds. Please also keep an eye on the launch options for the game, the new option to "Launch with Steam Overlay enabled" also solved the issues for a few players, so new experimental options might be added soon.


What's next
Other than saves backup, there hasn't been much time for QOL this week, so hopefully we'll see some new tweaks in the next one. Stage 3 is in development, with a new layout, enemies, and a new minor game mechanic.

Localisation
Chinese, French, German, Japanese, Korean, and Spanish translations are currently available on the public-beta branch
. They need some tweaking but should be good to go soon. Coming later this month Russian, Italian, Portuguese, and possibly more.

Linux version
Still having some trouble with the native version, should hopefully need just a couple more days, but I said the same thing last week so... ??

Community
Please welcome Slothie who joined the part-time team as Community Manager!
With more than 11K users on Discord and a new peak of 53k concurrent players we really needed the extra help. @everyone thank you once again for your incredible support??
 
Ah, ecco perchè il titolo della sfida del mese.

EDIT
King Bible=ReBibbia
Vabbè genio
I giochi di parole sono stupendi, il pg appena aggiunto si chiama Krochi Freetto :rickds: :rickds: :rickds:

Sono appena sopravvissuto per 30 minuti nella libreria, presumo che ciò che accade dopo il 30 minuti non sia possibile evitarlo, giusto?
 
Pubblicità
Pubblicità
Indietro
Top