Ufficiale Xbox Game Studios | Breaking News: Enorme ristrutturazione di Xbox. Halo, Turn10, e tanti altri cambiamenti.

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Beh il punto forte dei NT è sempre stata la componente narrativa, anche se comunque HS e Enslaved mi avevano soddisfatto anche lato gameplay
a me enslaved per niente. Era proprio povero lato gameplay.

HS meglio anche se cortissimo. Era troppo god of war in gonnella. Però se sony fosse davvero for the player potrebbe ridare l'ip a ninja theory (come ha fatto ms con alan wake e remedy) e farci continuare con un secondo capitolo

 
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tra poco playground fa 3 team da 200 persone :D

cmq impressionante come questi si spostino tranquillamente dalla california all' uk 

 




Jolie Menzel (previously at Ubisoft and Telltale is now Senior Narrative Designer at Coalition.

 
scherzavo eh XD
Figurati, ci mancherebbe  ;)

Era giusto per provare a capire che apporto potesse dare una figura del genere ai TC sorpassando il solito "scoooopare".cit perchè donna!

Tornando in, mi sembra che i team Microsoft stiano facendo ottimi acquisti, ormai sono diverse le figure prese da team famosi e con esperienza

 
Come dicevo, Moon studio ha già rifiutato l'offerta di acquisizione (che presumibilmente gli è stata fatta nel 2018). Sono scelte

We do own the IP rights to the ARPG we’re making. Again, because I’m getting a ton of messages about this, at the end of the day, it just doesn’t even make any business sense to ‘sell-out’ at this point. The ARPG will be our first AAA game, so if at all ever, we’d entertain the idea after that one ships. Truth to be told though, I’m already very happy with my position at Moon. I get to make the games I really want to make, I get to work with the most talented people in this industry, I can already fulfill my development dreams with the setup we have – So why risk that by doing something that would just make us a bit of money? I just don’t care enough about money, we just want to make the best games in the world and right now things are great, so there’s no reason to change the way we work. If we hit it big and we make a bunch of money, great, but I want to see that as a side-product of us making something that made a ton of people happy. Not being a slave to money and actually being in a position to flat out say ‘No.’ has done us a lot of good. We don’t accept shit deals from publishers, we don’t have to play to anyone’s fiddle, we have creative freedom… we’re honestly really happy with where we’re at. Would it be nice to have a bunch of money on my account? Sure, but chances are my day-to-day life would change more to the negative than to the positive.

Hope that made sense and finally clears up why we’re not interested in getting acquired ?

Thomas Mahler, Game Director at Moon Studios"


https://www.resetera.com/threads/xbox-game-studios-ot7-discover-your-next-favorite-ot.154893/page-308#post-29140074

Non so perché viene poco leggibile

 
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