Console War Xbox Series X|S vs PlayStation 5

  • Autore discussione Autore discussione BadBoy25
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Sarah: "It's early days, I don't have anything specific to share, but we're very encouraged by the reception of our games. One thing that I think is important to note. As Xbox we've been putting games on other platforms for a long time. Minecraft is available pretty much universally, the teams at Bethesda, ABK, have games on other platforms. It's a decision we make on a game by game basis as we move forward and continue to execute on our strategy."

:asd:
 
Basta che la vostra fine strategia preveda pure starfield va’
 

Il d1 First punto fermo, acti arriverà, per loro fortuna le vendite sotto lo 0 non potranno andare :sard:
 
Non rivalutatemi starfieldozzo :sowhat:
Sono sempre stato interessato a starfield e la denigrazione dei giochi non mi appartiene. Solo che su serie s non sono disposto a giocarlo
 
 
Se applicassero la tecnologia germa dove per fare un ventenne ci vogliono 5 anni forse salterebbero fuori altri 76 milioni potenziali clienti
 
1. "If a studio doesn't want layoffs or to shut down, they should just make good games." Her response: the quality of a game no longer matters. You can have a Hogwarts Legacy that sells gangbusters, but all Warner Bros. sees is a potential risk if it fails. Live service games can also fail, they often do, but the overall cost-benefit analysis actually makes them less risky.

2. As an addendum to 1, the biggest focus right now for most entertainment companies isn't even necessarily money, it's time. Because the more time you spend on a platform, the more you're likely to spend money, view ads, and have all your info mined and sold. A one-and-done experience is fundamentally not aligned with that goal.

3. "More studios should just go indie so they aren't beholden to these awful practices." Her response: the indie space is just as volatile and doing pretty bad right now, studios are closing all the time, they just aren't all big news like a AAA studio closing. Indies are having increasing trouble getting publishing support or just funding for projects in general, specifically because they're often more niche, less focused on monetization, and therefore more risky, even if they're generally smaller scale. But whereas a flop at a big studio might result in layoffs or maybe a closure at worst, an indie flop is probably just going to tank the whole company immediately and it might not even release if the stars don't align.

 
Pagherei oro per avere un drone sopra la testa.di Jim Ryan adesso.
 
A me la Bond pare paro paro Spencer al femminile, spara solo cazzate e schiva le domande.
 
A me la Bond pare paro paro Spencer al femminile, spara solo cazzate e schiva le domande.
Son tutti così, e non solo in MS sia chiaro. Il problema più grosso è che non ci dovresti arrivare a farti porre quelle domande perché certe cazzate non dovresti farle...
 
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