Da Resetera, prendete con le pinze:
As I previously mentioned before the announcement, Obsidian is working on Pillars (I assumed this regarding the info) game as back then I did get confirmation that game contains “spore-like” creatures with few other vague descriptions of The Living Lands.So, I did get new informations about Avowed:- fully open world, much much larger than Skyrim (very differently “larger”, more proper word would be “denser” and “more contrasted” at the same time)- primarily set in the The Living Lands region of Eora (not sure if it’ll go like that as explicit later on, but that was starting point)- big focus on world-reactivity, lighting and next-gen AI systems and physics (special focus on physics with magic systems - have no clue what would that mean)- realtime whether system (don’t have full details but fog is very important as realtime element, rivers will have specific micro physics systems regarding this)- very advanced character creation tool (didn’t get more info)- mod support (for now PC is/will be very dominant as creation tool, but I’ll be playable fully on Xbox)- very large number of fractions but very different approach than with Skyrim- you’ll be able to have companions (different than Outer Worlds)- storyset: fight against incoming threat of tyranny (independent from previous stories)- game has bosses planned and some of them are very very large- Gods will have special say in the game- great focus on iconic landmarks, statues and buildings- two large cities planned with many smaller ones with strong focus on contrasting wild-areas, rivers, mountains and desolated areas (yes, you’ll be able to swim)- fully respecting POE creatures lore with new additions- dynamic presentation of dialogue- for now idea is to keep “you can kill everyone in the game” option- around 100 people are on the project for 2y (smaller number for 7m of preproduction), in total 2y 7m- full production is already a thing- team will still grow- target date: late 2022/early 2023Keep in mind that some parts of this can change during the development process.