Nuove info: (appena ho tempo faccio anche una traduzione)
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Dragon Age Inquisition - We Uncover the Treasure[/h] by
Wessel Minnie (Sillicur) Posted
Thursday, October 23, 2014 9:53:00 AM

We've got a massive treasure chest of new
Dragon Age: Inquisition information for you. Up first is a 45 minute gameplay walkthrough where we unlock information on the Skyhold, crafting, the Wartable and overall gameplay tips. Bioware also released a brand new trailer, "The Inquisitor and Followers" which showcases the Mage, Rogue and Warrior in action. Last but not least we have a trailer about one of the most iconic females in the franchise, Cassandra Pentaghast, played by the gorgeous Miranda Raison. We also take a look at the issue of parity between the PC, XBox One and PlayStation 4 versions. [h=2]Latest Dragon Age: Inquisition gameplay video analysis[/h] The latest gameplay walkthrough video for
DAI is a big one, spanning 44 minutes of new information. The video shown runs on the Xbox One at 30fps and 900p, yet it looks amazingly smooth and incredibly beautiful, dispensing with fears of 30fps not being good enough.
Skyhold, the base of operations:
- Skyhold will be the player’s base of operations
- The customization of Skyhold is immense, ranging from bed sheets and huge statues to a throne.
- Players can find additional customizations for Skyhold through exploring the world or upgrades can be attained via quest rewards.
- Skyhold will change throughout the game as you progress. At the start it is still broken down, yet it keeps progressing into the amazing place it is in the video. It is important to note that Skyhold in the video above is just half way finished by the player.
- The upgrades in skyhold are not tied to in game perks, as the developer did not want people to feel forced to upgrade in a certain way for a specific class.
- The player starts off with only a few merchants in Skyhold. As they progress, more merchants will join the fortress or some may even leave, depending on a player’s decisions.
- Different rooms will have specific purposes, for example the library will be where players can do research and unlock information about creatures in the world.
- Skyhold has a deep and dark dungeon, including a prison section.
- Skyhold has a garden in which players can plant seeds, which come in the rare and common varieties. These seeds are earned via quests, exploration and more. The garden, just like other areas of Skyhold, is upgradable. Plants can later be harvest to further the player’s alchemy.
Crafting:
- Alchemy has three different subcategories namely Potions, Tonics and Grenades.
- Tonics include poisons, such as Tears of the Dead.
- These can be upgraded by finding different, rare crafting materials.
- Some of these rare materials have quite interesting names, such as “Jar of bees”
- There is a wide variety of weapons and armor types to be crafted, for example a greatsword or a mace.
- Different parts of an item can be crafted individually, such as a hilt for a weapon.
- Colorful effects can be added to an item.
- Item stats can be manipulated and given to followers, for example creating an item with a ton of strength and constitution for a warrior type character.
- Some items are masterworks, which mean a player can further enhance the item.
- Special abilities can be added to masterwork items, from straight forward enhancements such as “increasing maximum stamina by 10” to more bizarre enhancements such as 10% chance of applying “Walking bomb” for 5 seconds, that detonates for 75% weapon damage.
Operational Wartable:
- Depending on the quest, Wartables will look different.
- The Wartable went through 20 iterations throughout the development process.
- Players can select a specialist best suited to do the job via the Wartable. Sending a specialist to go on the quest will give players some nice rewards, including gold and loot.
- Each quest on the Wartable takes a specific amount of time to complete. The example shown takes 20 minutes.
Gameplay in the open world:
- Fighting in the world is dangerous. A player can encounter enemies that are much stronger than their current character, resulting in a quick death of one or more party members.
- Use of potions and character defensive abilities are required in order to slay large foes.
- Eight potions total can be carried at a time.
- Restocking potions at a camp is important before setting off into the world.
- The tactical camera while paused can be moved quite a far way away from a party, giving the player more than enough information to position his/her party correctly.
- Information on effects on enemies that are shown is in depth, from negative buffs such as chilled or sundered to a wealth of resistance buffs including cold resistance and physical immunity.
- Weaknesses are also shown, such as fire vulnerability, giving the player the tactical information needed to take it down.
- Dispel ability is crucial in combat against enemies with barriers up, especially against mages.
- Looting enemies sometimes gives crafting materials. These materials have a range of stats and acts differently in various slots. For example, a great bear hide has 1.75% critical strike chance in the offensive slot or 3.5% cold damage resistance in the defensive slot.
Looking at all the detail and elements in the gameplay walkthrough, I almost felt overwhelmed at the prospect of playing the game, as there is so much to remember and keep track of. Thankfully, the developers stated that there is an official guide in the works for
DAI, but they warn that it will probably come in encyclopedia size
http://www.mweb.co.za/games/ViewNewsArticle/tabid/2549/Article/16241/Dragon-Age-Inqusition-Uncover-the-Treasure.aspx
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Dragon Age: Inquisition on next-gen consoles and PC
The game will run at 900p on the Xbox One and 1080p on the PlayStation 4. Both consoles will run at 30fps and the developer will attempt to keep a smooth 30fps on the PlayStation 3 and Xbox 360. Thankfully, the PC version will not be locked to 30fps and will run at the resolution of a gamer’s choosing. GamesBeat had an interview with Aaryn Flynn, producer of DAI. Flynn talks about how beautiful the game is on both next-gen consoles and PC.
GamesBeat: “
Could you go over how Dragon Age: Inquisition runs on the new consoles, in general terms?”
Aaryn Flynn: “
For sure. The game runs really amazingly on the new generation of consoles. It’s remarkable, just how much we can push them and how much they do with everything from the density of the vegetation in the world to the subtle movements in things to draw distances. It’s a mix of both technical improvements and then translating those technical improvements into valuable artistic improvements. The number of characters on the screen Xbox and PS4 is 30fps. PC is not limited and depends on your hardware.”
GamesBeat: “
One more question. What’s your general feeling about how the game looks, throwing numbers out the window? When you look at the game, what do you feel? What do you expect gamers to feel?”
Aaryn Flynn: “
I think it’s beautiful, and I hope people feel that, too. For us, it’s a chance to get back to some of the things we did with Baldur’s Gate: bigger environments, more opportunities to explore, more little things you can do in interesting places. One of the things that’s really exciting is just the variety of environments we have in there. We don’t just have one kind of environment. We have high mountain forests. We have vast desert plains. We have beautiful coast areas. We have thick, overgrown old forests.
We have all these different kinds of areas. That variety is one of the most interesting things about the game, to go to these places and not just experience that, just immerse yourself in that new place, but then have the story wrap you up in that place as well. It’s nice how our storytellers were able to get in that mode and see the beauty of the world and be inspired by that. And vice versa as well. The inspiration of the stories they wrote early on, our environment artists and character artists were able to pretty faithfully create what they wanted. That’s really exciting.” -
http://forum.spaziogames.it/board/threads/320636-Dragon-Age-Inquisition-PS3-amp-PS4-20-Novembre-2014?p=22526332&posted=1#post22526332