Inside the article/video they say, first official gameplay should follow in the comming weaks. In terms of what to expect its more a sequel like Gothic 2 and not like Risen 2. The world is nearly as large as in Elex 1. It contains regions from the first game, that have drastically changed and also new regions. They expect it to launch in 2022. You can really fly now and you can fight while flying. Some factions return, but they don't know exactly which
Used google translate to translate the entire site. here's the jest of it.
Story and quests
(qua ho cancellato perchè penso sia spoiler).. but there will be no savegame import from Elex 1. As in Gothic 2, you lose your skills and can decide again which path your non-nameless hero should take.
According to Piranha Bytes, none of their games have had as many dialogues and storylines as Elex 2. By the end of the credits you are busy an average of 60 hours, 100 percent natures naturally need significantly longer - and the factions mean that there is always a high replay value.
There will be more than three factions, but the parties still represent certain character classes or weapon types.
It is still unclear how many factions are completely new. But we speculate that at least berserkers and outlaws will return.
The companion system returns: Jax hires familiar and new companions to accompany him through the rugged wilderness. As part of the quest, there should be significantly more decisions and hard consequences.
Open world
Elex 2 offers a new open world that consists partly of old and partly of new regions. The old areas have been changed drastically over the years and by the hearts of the world, but you also travel to completely new areas. So overall like in Gothic 2. Your jetpack not only allows you to float, but you can also jet through the landscape like Boba Fett. But only after a few upgrades. Children are now a part of the play world.
Further gameplay adjustments
Little changes in the classes: You can play as a ranged fighter, magician, thug or a mishmash. Because you are now more agile in the air, there is also pure air combat against other flying opponents. So Jax can fight gargoyles at a height of 20 meters. The moral system has been revised: Instead of a cold value for Jax's emotional state, there is now "creation" and "destruction". Whoever kills defenseless sheep, for example, increases the destruction value. This new moral system is closely interlinked with the parliamentary groups - more on this below in the article