Profeta Pat
The One
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- 7 Ott 2009
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temo di non aver vinto //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif
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Pubblicità
Quanto hai guadagnato? Io son riusciti a piazzarmi nella top 40%, 15 milioni in saccoccia!Complici i community goal a Lugh ieri ho comprato e fittato un ASP per fare esplorazione //content.invisioncic.com/a283374/emoticons/Gab3.gif Settato la rotta per una nebulosa a 520 anni luce e via con il turbo //content.invisioncic.com/a283374/emoticons/smile.png Conto di farmi una settimanetta o due di giretto esplorativo prima di tornare nello spazio conosciuto! Prossimamente qualche cartolina del viaggio! //content.invisioncic.com/a283374/emoticons/smile.png
7 milioni sia dal CG Fed che da quello Crimson, purtroppo avendo iniziato a giocare a 2-3 giorni dalla fine di quello Fed e un paio di sere nell'altro con un Cobra (quello fed con un eagle) non son riuscito a far molto di più.Quanto hai guadagnato? Io son riusciti a piazzarmi nella top 40%, 15 milioni in saccoccia!
Droni e powerplay! //content.invisioncic.com/a283374/emoticons/Gab3.gifHi everyone,
I realise the date and this isn't an April Fools post!
The big release for this week is the Mac beta. If you have beta access then you can access the Mac beta by downloading the launcher from the store in the downloadable products page. You then install the launcher and the game as normal. Any issues found in the Mac beta should be reported in the Mac beta area of the bug reports forums here:
https://forums.frontier.co.uk/forumdisplay.php?f=112
General discussion on the Mac beta should take place in the Mac area of the forum here:
https://forums.frontier.co.uk/forumdisplay.php?f=113
We’re also working on the Powerplay update which is shaping up to be the biggest update so far. We know you’re all excited to learn the details and there will be a big announcement in around three weeks’ time. I can say that it will include a new method of interaction in the galaxy.
As well as the big ticket items we’re also working on smaller, but still important additions and improvements. A major part of this is balancing the different roles further and part of this is expanding the drones system. Collection drones will be added and will prove useful for pirates needing to gather cargo in a hurry and also to improve mining efficiency. Players will also be able to transfer fuel using the fuel transfer drones so players can act as buddy tankers for each other.
The collection drones have two modes of operation. The first is a targeted mode where you select something to collect and fire the drone which then collects the cargo or mining chunk and returns it to the ship – make sure that your cargo door is open! This will consume the drone. There’s also an area collection mode so when fired without a target the drone will collect what it can within a radius before it expires.
Last week we released the latest minor update (1.2.06) for the game which contained various fixes and tweaks. Two of the changes impacted the background sim in particular and knowing how many of you enjoy delving into the simulation here are a some details on those changes. Minor factions enter conflict in a few ways such as overtaking a rival minor faction’s influence or reaches 70% but isn’t the controlling minor faction. So once a conflict is declared it then enters one of three states: civil war, war and election. The state is selected from the following criteria:
- Election: two minor factions of the same type that isn't criminal, regardless of home star system
- Civil War: two minor factions of different types or are both criminals, with the same home star system
- War: two minor factions of different types from different home star systems
The conflict ends when the maximum duration is reached or their influence levels move too far apart in the daily update. The victor will the try to take ownership of the loser’s most important starport in the system.
Thanks!
Michael
Ho fatto il mio +1. Il gioco a essere onesti ancora non l'ho comprato ma chi l'ha fatto ha diritto ad una chiave.Lo voglio pure io su stim omgomgomgomg
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Hi Macro, thanks for the question. We don't have any plans to do this at the moment, but we'll be listening to player feedback and looking to see how much demand there is.
Just an FYI - there's no functional difference between the Steam and our website version of the game. You can add the game to your existing Steam library. See the instructions below:
We have no plans to do so but we will of course listen to player feedback and assess demand.
Click Games > Add a non-Steam game to my library and add EDLaunch.exe, ordinarily located in C:\Program Files (x86)\Frontier\EDLaunch\ on a PC.
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Andate quì' e date il vostro feedback, ovviamente lo volete tutti su steam vero? :mah:
http://steamcommunity.com/app/359320/discussions/0/611702631212844940/
Son contento anch'io, è la vetrina giusta per un titolo davvero meritevole. Grazie per il +1, su twitter han confermato che stan raccogliendo i feedback quindi, secondo me, presto diranno/faranno qualcosa in tal senso. Potrebbero adottare la politica di Kerbal per evitare l'abuso della doppia copia, ossia ti becchi la steam key ma ti viene disattivata la versione drm free, oppure rinunci alla versione Steam e ti tieni la versione drm free, così i backer posson decidere in tutta tranquillità secondo le loro preferenze. :mah:Ho fatto il mio +1. Il gioco a essere onesti ancora non l'ho comprato ma chi l'ha fatto ha diritto ad una chiave.Ottimo comunque l'approdo su Steam, va prepotentemente in wishlist //content.invisioncic.com/a283374/emoticons/sisi.gif
Cioè il revamp delle missioni è solo in supplemento al powerplay, ma che cazz di roba è powerplay a questo punto? //content.invisioncic.com/a283374/emoticons/pazzo.gifHi everyone,
First, I want to thank everyone who helped make our game the number one bestseller on Steam, and to all our players who helped welcome new Commanders into the community. We’re working hard on the game, and it’s great for the team to see so much passion from players.
For those of you who already own Elite: Dangerous from our store and asked about getting the game in your Steam collection: we hear you and we’re looking into it. We can’t speak for other cases where the same question has come up, but turning EliteDangerous.com customers into Steam customers unfortunately isn't 100 percent our decision and isn’t free for us in the context of the game’s ongoing growth and development. It could take a few weeks to work through, but we hear your feedback and addressing it is a priority for all of us.
For the Mac beta we’ve been receiving some excellent feedback, so as always, thanks to you all for that. A new Mac beta client will be released early next week.
Looking further ahead we have the Powerplay update, the big announcement is still a couple of weeks away but I can reveal a bit more of what will form part of the wider update and that is a major overhaul for the missions system. This isn’t directly part of the new Powerplay feature, but does supplement it. We’ve been working on this since the game’s initial release to provide us with a mission system that will support the game as we keep adding new features and content and improve your experience with all missions.
We’ve focused on a few clear goals for this revamp. The first is being able to provide a wider range of missions and in a method we can easily add to and increase variation within the mission type. We’re also adding the ability to select mission locations and targets (where applicable) in the galaxy and system map. Greater use of the player inbox will be used to support mission branches, making them easier to manage.
One of the limitations of the current system is that missions tended to be a good option for starting players, but not so much for later on in the game. The overhaul will address this issue by making missions available for more experienced players as well as specific missions for higher ranks or status – such as being a Founder level member. The system will also expand the influence of reputation on missions to reward players who build a high reputation with minor factions.
As with any major update we will take the opportunity to add some incidental improvements to the game. One such improvement is that the maximum loan value for ship rebuys will scale according to your Pilots Federation ranking, allowing a greater safety net as you progress through the game. For ship customisation you will also be able to fit more than one fuel tank to your ship – although this obviously takes up space you could have used on other modules!
Thanks!
Michael