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scusa l'iNNioranza, ma cosa sarebbe questo Powerplay?//content.invisioncic.com/a283374/emoticons/paura.gifHo approfittato del 60% e ho preso questa, a 9.60€ non potevo non prenderla. //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gifhttps://store.elitedangerous.com/eur/merchandise/elite-dangerous-tshirt-anniversary.html
Btw domani beta di Powerplay.![]()
porca troià, ne voglio uno santiddio //content.invisioncic.com/a283374/emoticons/pazzo.gif
https://forums.frontier.co.uk/showthread.php?t=148965Greetings Commanders
All EliteDangerous.com store players can now generate a Steam key to add it to their Steam library.
By generating a Steam key all future purchases made with your Frontier account will also be associated with your Steam account. This won't affect how much you pay for the game or for paint jobs, but sticking with the EliteDangerous.com store remains the best way to support ongoing development with 100 percent of your money on future purchases. We especially appreciate it when you buy direct from us, but we're happy for you to play how and where you like. Just enjoy the game, and fly safe Commanders!
Instructions to redeem:
Log into the Elite: Dangerous store.
Go to your account dashboard.
Click on ‘Partner Keys’
Click ‘Claim an Elite: Dangerous’ key.
You can redeem your code by selecting 'Games > Activate a Product On Steam' in the Steam UI.
Note: the key you generate will add Elite: Dangerous to any Steam library but WILL NOT grant access to the game without an existing registered Frontier account and copy of the game. For this reason, please don’t give your keys away to friends! They won’t be able to play without having already bought the game from Steam or the EliteDangerous.com store!
Bounty Hunting"The Diamondback Scout is Lakon Spaceways’ attempt to repeat the success of the Asp range at a medium price point. The result was a combat capable ship with good jump capability and was pitched as a light long range reconnaissance ship. After the ship’s maiden flight it was criticized for not having the same versatility as the Asp, but it has seen modest success in the long range reconnaissance, long range interceptor and fast picket ship roles for organisations not able or willing to invest in the heavy price tag of the Asp."
Another new change is coming to the Powerplay beta to how the bounties system works. The length of time bounties are active will scale according to the level of the bounty. So at the bottom end – an assault charge, for example – you would receive a bounty, but the time it remains active will be quite low, say 15 minutes. For more serious crimes the time will increase according to the value of the bounty, so at 1,000 credits it’s a day and up to a cap of seven days for bounties of 7,000 credits or higher. The active time will increase if you commit further crimes, so committing numerous assault crimes will increase the bounty value and the time that it is active. We think this will provide better proportionality for crimes that are committed."
Finally, Black Markets can be located on the galaxy map, so no more wasted trips for the galaxy's criminal element.
https://forums.frontier.co.uk/showthread.php?t=151259Introducing the Diamondback Explorer
If you are a beta player you may have already seen the Diamondback Scout, but have you seen the Diamondback Explorer?
The Diamondback Explorer (picture foreground) was the ship featured in the concept art in Newsletter #70 back in April. This is a long range combat and exploration-leaning craft, sitting somewhere between the Cobra and the Asp. The Federal military wanted a cheaper, cut-down/smaller ship, and that became the Diamondback Scout, to use as a small multi-role attack and assault ship. The Scout (the smaller ship seen at the rear of the image) is also available to players, priced below a Cobra.
The Diamondback Explorer will appear in the latest Powerplay beta build.
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Yes - the intention here is players can determine the galactic narrative in the future.Hi David,
Will the actions of actions of players working for the various powers begin to feed back in to the FD curated narrative?
For example, if one of the major powers was dominated by the other competing powers would they be effectively written out of the story?
The servers will be down for approximately two hours from 12:00PM (midday) BST, to allow us to update to Powerplay Beta 8.
Here's a list of the changes:
- Fixed a crash with trade vouchers, this change should fix a similar crash with bounty vouchers
- Avoid crashing if we try to open the system map before the system request has completed
- Don't crash if the missions file we've loaded hasn't got an archetype specified
- Fix maths error when entering station services
- Players without at least a rank 2 in any of the elite ranks are not allowed to pledge
- Added correct Military Rank Mission target to player events and Supercruise
- Fix missing Diamondback Explorer loading screen model
- Enable new newsfeed
- Added images for news items
- Lowered the percentage chance of power ships choosing to interdict
- Upped the value of total global bounty needed to make Bounty Hunters attack after a KW scan
- Drastically upped the total global bounty needed to cause a hitman to stalk the player
- AFM can now repair the tiny hardpoint shield booster
- Reduce chance of pirates/bounty hunters interdicting the player in anarchy systems when the player is low ranked
- Various fixes to get founder decal working
- When searching for a partial name match in the galaxy, sort the results before retuning
- Blacklisted systems are now hidden in the galaxy map power view
- Items shown for livery slots should always be sorted alphabetically in outfitting
And the serverside changes:
- Completing trade missions will advance trade rank
- Modules sell for the full price paid for them
- Fix for rearming repair modules