Hiroshi Takai doesn't think Square Enix gets "anything out of delaying its release either"
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Speaking to GamesRadar+, Hiroshi Takai reflects on the decision to launch
Final Fantasy 16's PC version out of step from the PS5 version and whether that's something we'll see going forward.
Asked if future Final Fantasy games may see a day-one release, Takai says "I think it's possible – probably even likely," before adding, "That said, the team in charge of each project gets to decide its own policy, so this is just my personal opinion."
While Takai's thoughts are his, they align with what
Square Enix has said throughout various financial briefings throughout the year. At the company's financial results for the last fiscal year, the developer spoke of a
"shift from quantity to quality" as it "aggressively pursues a multiplatform strategy."
Given that Final Fantasy 16's gap between PS5 and PC releases extends beyond a year, I ask Takai if the team worries about PC gamers' waning interest or if the devs bank on an excellent port being worth the wait. For Takai, the time spent was just right.
"Naturally, we wanted to get the PC version into players' hands as quickly as we possibly could," he says. "We don't get anything out of delaying its release either. That said, I don't think there's much more we could have done to speed up the porting process. Looking at the results, I think the time we've put into optimizing the game for PC was time well spent."