Con un SSD ovviamente le cose migliorano ma soprattutto sul fronte della velocità dei caricamenti:Adesso la versione PS4 di TW3 è addirittura migliore di quella One in quanto a frame rate, chissà che hanno fatto i CD Project per far abbassare così tanto le prestazioni della versione One, ma lo hanno fatto //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif
Tornando a Fallout, ma mettendo un SSD alla PS4 migliorano lo stesso le cose o no? Tanto per curiosità, perchè io ho un SSD che avanza a casa //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif
Although it doesn't appear to have anything like the same problem, we also tested the PlayStation 4 version of the game running from solid state storage. There's a very small ironing out of performance, but nothing to write home about and that makes sense as storage bottlenecks on the stock drive appear minimal. Of course, loading times are improved with the move to faster drives and that's a situation common to both consoles.
Here's a quick look at our data, showing that PS4 also has a loading time advantage over Xbox One in a straight stock drive comparison. Switching to an SSD lops 30 to 50 per cent off the time taken to get back into gameplay. Loading times aren't really intrusive to the Fallout 4 experience, but it is safe to say that when they do appear, the momentum of play is compromised - and the faster we're back in the game, the better. What's also curious here is that running the Xbox One game from a solid state drive actually provides faster loading times than doing the same from PS4, and this may well be a matter of contention: the Microsoft console still has its internal drive to use for OS tasks, while the Sony hardware is running everything from the internally mounted SSD.
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Risoluzione variabile per entrambe con ovvio vantaggio per la versione ps4...e nonostante questo i 60fps sono tuttaltro che solidi.