Moving on to Hogwarts Legacy - a proper current-gen showcase in its launch iterations on PC, Xbox and PlayStation, the Switch 2 version was presented only as a docked experience. It's a rather stripped down take on the game visually, but it runs well most of the time at 30fps. Even while flying at speed on a broom, you get the huge draw distances of the regions around Hogwarts, with only some shadow pop-in across the trees. It is functionally 30fps in what should be the most taxing aspect of the game. The demo takes us from the outskirts of Hogwarts into a colosseum-like fighting pit where we take on a boss. Runs at a 30fps cap, though a side-on view of the pit drops us visibly into the 20s at one specific point here.
The res metrics in the Direct suggest 720p typical resolution with some variant of TAA upscaling (possibly even DLSS) though whether that's true of this build is unclear. AA resolves most of the jagged edges nicely, but it does look somewhat blurry compared to the other versions while textures look pared back too. Also, there are no graphics toggles in this demo build (motion blur and depth of field options apart) so Avalanche is at least committing to a single way to play in docked mode – rather than offering a multitude of options. That seems to be paying off but it'll be interesting to see if consistent performance extends throughout the game based on known trouble spots in other versions, such as Hogsmeade.