Playstation Oreshika: Tainted Bloodlines

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immagini:sisi:(mi sembrano le stesse dalla griglia:morristend:)

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sony non fa jrpg cit.:kep88:

 
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Upcoming PlayStation Vita RPG Over My Dead Body 2 will have a unique system where your character progeny can only live for two years, so you’ll be going through generations of the family with the cursed bloodline. The latest issue of Famitsu shares more details on the game.

In a previous interview with Shoji Masuda, the director said that fans wanted to see a closer hereditary resemblance in the characters, so we’ll be seeing more of that. While we got a close look at the game during last year’s Tokyo Game Show, the development team has made plenty of improvements since then, according to Famitsu.

This starts with the character customization options that allows you to take a picture of yourself to create the first head of the family. Once you take your picture, you’ll be able to edit it to your liking, but if you’d rather do this without using a picture of yourself, you can also edit it from scratch. The characteristic appearances will then be passed on to the children that follow.

As far as job classes go, there will be eight different classes to choose from at the beginning, including swordsmen and archers. Their clothing will vary according to the theme color that was chosen by the first head of the family.

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The family curse won’t allow members to have children with other humans, but they will be able to create offspring with different gods. Doing so can give birth to various gods and deities that were in the first Over My Dead Body game, and there’s a chance you can create a new god, too. However, there will be the exception of being able to mate with those who’ve also been affected by the curse.

The game-flow will start out by having you prepare with your party setups and equipment before going into a dungeon. Once you’re in a dungeon, you’ll be taking out demons while leveling up and acquiring items like most RPGs. Finally, when the time of death comes for your characters, you’ll be required to go through the ceremony to leave an offspring behind.

The game is set in an entire nation, and the player will take control of a faction within a family that has been spread across the country. As you progress through the game, you’ll get to expand further out and meet other factions of the family in further parts of the country, allowing you to expand your own group.

Your base will be a mansion in a certain part of the country, where you’ll be doing your preparations and expanding your family. The nearby towns will have weapon and armor shops, along with general stores and more.

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Again, dungeons will be where all the action takes place. These are where the demons will be dwelling, and will vary from caves and forests to mansions and temples. The type of dungeons near the towns will be also vary according to the players. The dungeons will have strong bosses at the end, and the developers say that something good will come out of defeating them.

As far as combat goes, characters will be able to practice abilities such as “arts” and “secret techniques”. Fights will have item drops that will be shown through a random slot system that appears during the fight.

Your party will consist of the leader and three other members. While you can set strategies for the others, you can also have it set to where you can give direct orders to all of them, similar to Dragon Quest titles.

Over My Dead Body 2 will be coming out summer 2014 for PlayStation Vita.
fonte: Siliconera

Sony daccelo //content.invisioncic.com/a283374/emoticons/sisi.gif

 
estate 2014, ottimo!

il 2014 sembra essere l'anno dei jrpg per Vita, e io ovviamente non mi lamento:nev:

 
Io sì, la portatile jrpg-centrica c'è già e non ne voglio un'altra, spero che le divisioni occidentali di Sony si sveglino...

Comunque bisogna prima vedere se arriva, è tutto da vedere.

 
Non sembra male, e il concetto di dinastia intrippa. Speriamo arrivi.

Inviato dal mio Nexus 7 con Tapatalk 2

 
be preparatevi se va bene ad una lunga attesa, sony disse che non era in programma una localizzazione del gioco ( che non esclude del tutto l'uscita anche se la rende poco probabile, ma di certo ne allunga moltissimo l'attesa )

 
Io sì, la portatile jrpg-centrica c'è già e non ne voglio un'altra, spero che le divisioni occidentali di Sony si sveglino...
Comunque bisogna prima vedere se arriva, è tutto da vedere.
Killzone è andato bene, certamente avranno altri proggetti in cantiere. e comunque per spingere una portatile i jrpg sono il meglio:sisi:

l'ideale sarebbe qualche altro episodio minore di Metal Gear Solid e God of War o spin-off di GTA.

e comunque arriva perchè è una PI di Sony

 
Ultima modifica da un moderatore:
Killzone è andato bene, certamente avranno altri proggetti in cantiere. e comunque per spingere una portatile i jrpg sono il meglio:sisi:l'ideale sarebbe qualche altro episodio minore di Metal Gear Solid e God of War o spin-off di GTA.

e comunque arriva perchè è una PI di Sony
vero che e' un ip sony ma e' pure un rpg il che vuol dire pure costi discreti per la traduzione, non ho detto che non arriva ma loro stessi hanno detto che per ora non si e' manco pensato alla possibilita di localizzarlo.

 
Nuovo video dal Taipei Game Show.


Stilisticamente è ottimo //content.invisioncic.com/a283374/emoticons/sisi.gif

 
Nuovo video dal Taipei Game Show.

molto bello pero' che brutte animazioni per le fasi esplorative:asd: le battaglie invece mi ispirano, il problema e' che fuori dal giappone un gioco simile e' troppo di nicchia molto piu' di un normale jrpg

il contesto e' proprio troppo giappo:sisi:, ma mai dire mai:unsisi:

 
molto bello pero' che brutte animazioni per le fasi esplorative:asd: le battaglie invece mi ispirano, il problema e' che fuori dal giappone un gioco simile e' troppo di nicchia molto piu' di un normale jrpgil contesto e' proprio troppo giappo:sisi:, ma mai dire mai:unsisi:
Spero vivamente che migliorino le animazioni ed amplino l'esplorazione; seguire un unico percorso con sfondi praticamente sempre uguali non é il massimo //content.invisioncic.com/a283374/emoticons/sisi.gif

Inviato dal mio XT1032 utilizzando Tapatalk

 
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diffuse nuove immagini su 2 nuove classi:ahsisi:

lancere:

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danzatore:

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immagini:

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Ultima modifica da un moderatore:
il combattimento è a turni vero?

 
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allora non fa per me, peccato perchè il concept e l'ambientazione mi ispiravano non poco

 
allora non fa per me, peccato perchè il concept e l'ambientazione mi ispiravano non poco
Se son sviluppati bene i combattimenti a turni sono i migliori //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

Inviato dal mio XT1032 utilizzando Tapatalk

 
non mi piace l'idea di vedere i miei pg e quelli nemici ciondolare come idioti in attesa di dare/prendere mazzate; non so quanti rpg del genere ho provato nel corso degli anni, li ho droppati tutti dopo un po'

 
non mi piace l'idea di vedere i miei pg e quelli nemici ciondolare come idioti in attesa di dare/prendere mazzate; non so quanti rpg del genere ho provato nel corso degli anni, li ho droppati tutti dopo un po'
vabbe' gusti easy:kep88:

in ogni caso sconcertante che questo topic abbia solo 2 pagine:wush:

 
Ultima modifica da un moderatore:
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