Segui il video qui sotto per vedere come installare il nostro sito come web app sulla tua schermata principale.
Nota: Questa funzionalità potrebbe non essere disponibile in alcuni browser.
Pubblicità
Outward, despite its flaws, is one of the most interesting open-world RPGs I've played since Divinity: Original Sin 2. With some work to the way combat feels and the much-needed addition of a minimap, I think Outward has the potential to shine when it's released.
I'm 12 hours into fantasy RPG Outward when I travel to its second region, visit the city of Berg for the first time, and buy my first proper backpack. Strange to say that buying a backpack feels momentous, but dammit, it really is. I feel triumphant to discard my primitive satchel and shoulder a real pack on my back. Not only does it fit more loot, but I can hang a lantern from it too, so I can have both hands free and still see in the dark. That's the kind of game Outward is, one where the things you take for granted in other games feel like a real accomplishment.
Get past Outward‘s tricky first couple of hours, though, and you’re likely to find yourself warming to it. Its combat is pretty basic but it works; there’s a surprisingly easy-to-use crafting system in place; and its world seems wonderfully realised. Really, there’s plenty here to get excited about. Get yourself in a loop of death and gloom, however, and you’re likely to turn the game off and never go back. And trust me, that would be a real waste. I haven’t put a vast amount of time into Outward yet, but I can see that it’s full of potential. Hopefully between now and launch, Nine Dots Studio can really tap into that.
If you didn't like Ark, you may still find reasons to play Outward, as it is way less complicated than other survival entries. For instance, the streamlined inventory is really nifty, and I didn't ever feel like I was going to have to reference 300 pages of wiki to figure out how to craft something.
That being said, this is an experience that is still solidly focused around the minutia of survival. If you prefer an epic save-the-world story, this won't be the game for you
io, per pc...su "master race" è meno peggio di quanto mi aspettassi graficamente(certo resta un prodotto davvero basilare sotto l'aspetto tecnico e pure con qualche singhiozzo qua e la ma comunque simpatico)ho giocato in coop con un amico,il gioco è davvero difficile ed articolato.Se ci si butta in uno scontro ad arma spianata a spammare attacchi si finisce blastati malissimo(imho il CS è davvero basico e poco divertente almeno all'inizio senza skill),la gestione del lato survival è facile finchè non si finisce nei guai,poi può diventare davvero complicata(dormire,riparare l'equip,fare la guardia,far mangiare e bere il pg,curarlo da eventuali malattie e prevenire queste ultime...ecc ecc).Ero un pochino interessata a questo gioco, qualcuno lo ha preso?