Mentre aspettiamo di non essere scelti è uscito un articolo su pcgamer riguardo la personalizzazione //content.invisioncic.com/a283374/emoticons/sisi.gif
http://www.pcgamer.com/jeff-kaplan-talks-overwatch-progression-unlocks-and-beta-invites/?utm_content=buffer32d56&utm_medium=social&utm_source=twitter.com&utm_campaign=buffer
"“As you gain levels—and there are
unlimited levels, we don't have a level cap, you can always gain levels—
each time you gain a level, we give you a loot box. Inside the loot box there can be four items that come out of it,” he said.
Loot box items are randomized, and each item has a rarity level: common, rare, epic, and so forth. "
if you end up pulling duplicates or stuff you just don't care about it,
you'll have the option to exchange those items for “credits” that can be used to unlock things you actually want.
Kaplan said
there's been discussion about making the loot boxes purchasable, noting that while they drop “at a pretty decent pace,” some internal testers wanted to be able to get at them right away. “I feel like [it's] an age-old debate, and by age-old I think it's like a ten-year-old debate at this point,” he said. “[There are] some who feel like they have more time than they do money, and some that feel that they have more money than they do time.
So we're definitely open to exploring allowing the loot boxes to be purchasable at some point, but we haven't gotten to it yet.”
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Nuova modalità di gioco,nuove mappe e patchlog della beta, trovate le info quì:
http://overking.com/news/posts/477-overwatch-beta-status