Prendo un post da Reddit, sono solo considerazioni
"Several million," yeah it was a bit more than "several." BG3 was in development for over 4 years, with the full-time in-house staff at Larian fluctuating from around 300 to 400 people throughout most of that time. Larian has 6 studios throughout the world, with at least 5 of them being located in high-income countries like Belgium, Canada, and Spain, so the labor costs were not cheap. Only one of their locations, Malaysia, has more moderate local wages. Don't forget to add the various external contractors that had to get paid as well, such as outside localization companies and other service providers.
We don't have an exact number and probably never will, as Larian in privately-owned and doesn't disclose their books, but there is basically no question whatsoever that the total budget was in 9-figure territory, in US dollars. Logical estimates put it somewhere between 100 million to 200 million dollars, plus marketing costs.
Non so se esistano dati certi chiedo a
zaza50 Ma secondo me alla fine è più di 100, come detto nella considerazione gli studios di Larian non sono in paesi con un costo del lavoro basso e il gioco è immenso.