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Pubblicità
Il problema non è mai stato fare dei Multiplayer. Il problema è stato investire per la maggior parte sui Multiplayer. E che questi Multiplayer fossero roba come Dollaro, Flopcord, il robo di London e via dicendo.
Se ogni GoW e IG fai un Helldivers2 e un FF14 (primo nome third che mi è venuto in mente) nessuno ha da ridire. Se tieni ND per 3.5 anni su Factions che manco esce, e nel mentre la tua vetrina pubblica è Dollaro e Flopcord allora sì c'è un problema.
Bend aka ND North


Io comunque resto curioso di capire che vogliono fare con Bungie.Si ma allora tanto vale spendere 500 milioni per Destiny 3 che fare 2-3 gaas che arrivano a sta cifra e vederli floppare.
"We intend to also continue to surprise players with
unexpected titles like Until Dawn 2, while delivering demos, benchmarks, and early exclusive
content where needed"
Inaspettato
Qui ne eravamo a conoscenza perché abbiamo insiders di un certo livello, per il mondo lì fuori è stata una sorpresa."We intend to also continue to surprise players with
unexpected titles like Until Dawn 2, while delivering demos, benchmarks, and early exclusive
content where needed"
Inaspettato
Ma parlano a gente che non capisce un razzo?First, we regard hardware as the base for providing the gaming experience, and by offeringproducts such as the PlayStation Portal Remote Player (PS Portal), we aim to provideexperiences tailored to users’ play styles beyond the living room, which has traditionallybeen considered the primary usage environment. As for pricing, it is not realistic for us toabsorb all component cost increases, and we have already implemented some priceincreases outside Japan. At present, however, sales are proceeding as planned, and we donot believe this has led to a decline in customer demand. As a principle, we do not intendto sell hardware at significant losses. At the same time, we are carefully monitoring themarket and continuing to evaluate our approach. We believe it is important for us to makeevery effort to
A marzo/aprile aumentano di altri 100 euro.First, we regard hardware as the base for providing the gaming experience, and by offeringproducts such as the PlayStation Portal Remote Player (PS Portal), we aim to provideexperiences tailored to users’ play styles beyond the living room, which has traditionallybeen considered the primary usage environment. As for pricing, it is not realistic for us toabsorb all component cost increases, and we have already implemented some priceincreases outside Japan. At present, however, sales are proceeding as planned, and we donot believe this has led to a decline in customer demand. As a principle, we do not intendto sell hardware at significant losses. At the same time, we are carefully monitoring themarket and continuing to evaluate our approach. We believe it is important for us to makeevery effort to
Giustamente è realistico che dobbiamo assorbirli tutti noi inveceFirst, we regard hardware as the base for providing the gaming experience, and by offeringproducts such as the PlayStation Portal Remote Player (PS Portal), we aim to provideexperiences tailored to users’ play styles beyond the living room, which has traditionallybeen considered the primary usage environment. As for pricing, it is not realistic for us toabsorb all component cost increases, and we have already implemented some priceincreases outside Japan. At present, however, sales are proceeding as planned, and we donot believe this has led to a decline in customer demand. As a principle, we do not intendto sell hardware at significant losses. At the same time, we are carefully monitoring themarket and continuing to evaluate our approach. We believe it is important for us to makeevery effort to
