PS4/PS5 Predator: Hunting Grounds

  • Autore discussione Autore discussione Clyde
  • Data d'inizio Data d'inizio
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il City Hunter Predator in arrivo come prossimo Paid DLC il 28 Luglio







[Aggiornamento 1.14]


General

  • Unlockable Predator Katana - Now for all players (Level 75)
  • Unlockable Alpha Predator - Now for all players (Level 100)
  • General stability fixes
  • Implemented EOS invite support
  • Fixed crashes related to executions
  • Fixed crash related to swapping weapons
  • Fixed an issue where the AI would sometimes not be able to detect crouched players that were right in front of them
  • Improved lighting throughout Blackwater map

Fireteam


Cosmetics:

  • Scout Hostile Camo Tint
  • Recon Hostile Camo Tint
  • Assault Hostile Camo Tint
  • Support Hostile Camo Tint
  • Dutch2025 Hostile Camo Tint
Face Paints

  • “Bones” Pattern
Weapons Skins

  • Decoy Skin 
  • Ruin Skin
  • Harm Skin
  • Basilisk Knife Sunburst Skin
  • Teardrop Knife Sunburst Skin
  • Tactical Knife Sunburst Skin
  • Combat Knife Sunburst Skin
  • Stinger Knife Sunburst Skin


Predator


Cosmetics:

  • Skin Pattern Cell Tint
  • Skin Pattern Blood Tint
  • Skin Pattern Smash Tint
  • Skin Pattern Swamp Tint
  • Skin Pattern Buried Tint
  • Skin Pattern Nuke Tint
  • Skin Pattern Menace Tint

 
Disponibile il City Hunter Predator DLC Pack (4,99 €)




  • New Playable Predator - City Hunter
  • Early Access to new Predator gear - Wrist Launcher
  • Early Access to new Predator weapon skin variant - [Combistick] City Hunter



[Aggiornamento 1.16]


General

  • Various crash and stability fixes
  • Fixed an issue where multiple loading screens would appear if the player rapidly selects their custom loadout multiple times

Fireteam


  • Increased stamina parry cost when parrying the Sickle, Katana, Warclub, Combistick, and Elder Sword
  • Increased amount of time before reinforcements mission is available after a Fireteam member is downed
  • Fixed an issue where the player would not see a downed Fireteam member’s nameplate if the player were sprinting or not in line of sight
Weapons:
G-ROW:
  • Fixed an issue that caused the camera to shake excessively when reloading


Predator


  • Reduced second wind cooldown
  • Reduced duration of stun after being parried
  • Lowered the frequency of Predator clicks when cloaked
  • Fixed an issue where the Predator player would not earn XP if the Fireteam member quits while being claimed
  • Fixed Predator class previews not resetting when navigating the customization menu
Weapons:
Alpha Sickle:
  • Increased damage
  • Fixed some animation issues that occurred with Alpha Sickle executions
Katana:

  • Fixed an issue where the Katana is not oriented correctly when the Katana skin is unlocked via Field Locker
  • Fixed some animation issues that occurred with Katana executions
Net Gun:

  • Added slow effect to netted victims
  • Lowered requirements to break free from the net
  • Fixed an issue where firing the Net Gun at an already netted enemy would not produce any additional feedback
Smart Disc:

  • Increased melee damage

 



 



 
O ridendo e scherzando ha una fan base bella grossa con tanto di aumento di mese in mese


Inviato dal mio WAS-LX1A utilizzando Tapatalk

 
Se volete da GS sta a €9.98 usato. Io l'ho preso
Eh, se riuscissi a convincere il mio gruppetto (siamo 4 giusti) quasi quasi ci starebbe. Il problema della beta era prevalentemente di natura tecnica, c'era un calo di FPS vergognoso. Si sa se hanno sistemato?

Inviato dal mio WAS-LX1A utilizzando Tapatalk

 
Eh, se riuscissi a convincere il mio gruppetto (siamo 4 giusti) quasi quasi ci starebbe. Il problema della beta era prevalentemente di natura tecnica, c'era un calo di FPS vergognoso. Si sa se hanno sistemato?

Inviato dal mio WAS-LX1A utilizzando Tapatalk
 
Ci ho giocato stamattina e per quanto concerne il framerate non ho riscontrato problemi su Pro

 
[Aggiornamento 2.01]


General

  • Crossplay party invites are now in Predator: Hunting Grounds:
This functionality allows friends on PC and PS4 to play the Predator: Hunting Grounds together in Quickplay and Private Matches, To enable crossplay party invites, PS4 players will be required to link their PS4 account to Epic Account Services. PC players require no additional steps.

  • Unlockable City Hunter Combistick Variant - Now for all players (Level 42)
  • Unlockable Wrist Launcher - Now for all players (Level 60)
  • Unlockable O.W.L.F Pitbull Assault Rifle - Now for all players (Level 80)
  • Implemented PlayGo to allow playing of the tutorial while downloading the rest of the game
  • Perks and Gear that cannot be equipped due to weight/point limits are now greyed out
  • Added the option to report a player during the After Action Report
  • Added tips and tricks to loading screens
  • Fixed an issue where certain destructible objects were not showing properly
  • Fixed an issue where the minimap would not accurately display the correct self destruction radius and mission search area location
  • Fixed some issues with minimap icon sizes
  • Fixed an issue where the minimap may not accurately display the correct location of the player
  • Fixed an issue where mission icons would not display on the minimap when out of range
  • Fixed some highlight color inconsistencies in the customization menu
  • Fixed an issue where the main menu would sometimes become stuck partially transparent
  • Fixed a rare issue with matchmaking when connecting to a server
  • Various crash fixes and stability improvements
Fireteam


  • Increased Fireteam damage taken from AI
  • The spotting icon’s color is now based on the player’s callsign colors
  • Remote interactions now show progress properly
  • Spotting icons now clear when the spotted item is depleted
  • Lowered damage reduction from equipping a pistol Suppressor
  • Fixed an issue where the Fireteam run animation was not playing properly while holding a Medical Kit
  • Fixed an issue where different Fireteam classes were receiving slightly different amounts of damage from different damage sources
Weapons:
S-R3D:
  • Minigun now spins up when holding ADS
1011-12:

  • Increased total ammo
GrimTech19:

  • Increased total ammo
PDW-Z:

  • Increased close range damage
Hammerhead:

  • Lowered close range damage
Gears:
[NEW]Self-Revive Syrette (Level 25):
  • Single use gear item that revives yourself when downed. This gear item cannot be resupplied and is not affected by the “Gearhead” perk
[NEW]UAV Scanner (Level 43):

  • Handheld display used to call in locational U.A.V. scans. Enemies and Items are automatically spotted within your vicinity
[NEW]Anti-Cloaking Impact Grenade (A.C.I.G.) (Level 85):

  • The Anti Cloaking Impact Grenade is designed to disable and prevent Predator cloaking technology within the area of effect
Flashbang:

  • Increased blinded duration
  • Increased gear weight
Perks:  

Multitasker:

  • Increased ADS movement speed
  • Increased cost
Flesh Ripper:

  • Increased Damage against AI
  • Increased cost
Sludge Blood:

  • Increased time before you bleed out
Efficient:

  • Reduced cost
Persistent:

  • Reduced cost
Action Hero:

  • Increased cost
Prepper:

  • Reduced cost
Thick Skin:

  • Increased health
  • Increased cost
Dexterous:

  • Increased cost
Double time:

  • Increased movement speed
  • Increased cost
Pig In Shit:

  • Reduced cost
Yautjas Bane:

  • Increased damage to Yautja
Tracker:

  • Increased spot time
  • Increased cost
Ice Cold:

  • Increased reduction of thermal body temperature
Body Armor:

  • Increased damage reduction from AI
  • Increased cost
OWLF Trained:

  • Increased damage reduction from Predator
Weapons Training:

  • Increased reduction of recoil
  • Increased cost
Silent:

  • Increased reduction of sound bubble size
  • Reduced cost
Sixth Sense:

  • Increased cost
Iron Lungs:

  • Increased Stamina bonus
  • Reduced cost


Predator

  • Made improvements to prevent Predkour transition volumes from blocking projectiles
  • Fixed an issue that caused the Predator to automatically claim downed enemies
  • Fixed an issue that caused some loadouts to load in with two Plasma Casters
  • Fixed an issue where the Predator’s weapon would sometimes appear invisible or not fully equipped to clients
  • Fixed an issue where the Predator’s footsteps may sometimes not play if they are behind the player
  • Fixed an issue that limited the City Hunter to just the roar option on the mimicry wheel.
  • Updated City Hunter roar and healing roar sound effects
Weapons:
Combistick:
  • Fixed weapon shaders for the City Hunter Combistick Variant
Wrist Blades:

  • Fixed an issue where the City Hunter Wrist Blades were not showing properly during long claim cinematics
Yautja Bow:

  • Lowered headshot damage
War Club:

  • Increased damage of final melee swing
Hand Held Plasma Caster:

  • Reduced fire rate
  • Increased recoil
  • Adjusted camera shake
Net Gun:

  • Increased recoil
  • Adjusted camera shake
Smart Disc:

  • Fixed an issue where if the City Hunter Smart Disc was stuck in an object, the player would become stuck in ADS mode
  • Fixed an issue where the Smart Disc was not showing up on the City Hunter’s holster
Gears:
Bear Traps:
  • Bear Traps are now destructible before being activated
  • Reduced visibility of Bear Trap proximity field
  • Increased the amount of Bear Traps that the Predator has equipped at the start of the match
Perks:

Clotted:

  • Increased extended blood trail intervals
Energy Cell:

  • Increased energy reserves
    Increased cost
Large Pouch:

  • Increased cost
  • Increased amount of uses for gear items
Resourceful:

  • Increased bonus XP
Light Bender:

  • Reduced cost
Medic:

  • Increased heal speed
Down Range:

  • Increased cost
Spectral Awareness:

  • Increased sound bubble size
  • Increased cost
Dithered Lens:

  • Increased laser visibility reduction
  • Reduced cost
Cooling Syncs:

  • Reduced perk cost
Long Jump:

  • Increased leap distances
Height Advantage:

  • Increased damage reduction
Impatient:

  • Increased cooldown reduction of Second Wind
  • Increased cost
Hanging On:

  • Increased duration of Second Wind
Observant:

  • Increased cost
Adrenal Boost:

  • Increased bonus to stamina and exhaustion recovery
  • Increased cost
Protection:

  • Increased mask damage reduction
  • Reduced cost
Trapper:

  • Increased trap difficulty
Ascender:

  • Increased Predkour mounting speed
Heated:

  • Reduced cost
Fast Hands:

  • Increased weapon/gear swap speed
    Increased cost
 
 Disponibile il Dutch ’87 DLC Pack (6,99 €)




  • New Playable Fireteam character Dutch ’87 with custom voice lines and 8 tints
  • Early Access to new Mercenary weapon and 3 weapon tints

 
 
[Aggiornamento 2.14]
General
  • Custom Private Matches are now available
  • Fixed an issue where the host would always be chosen as predator in private matches when everyone selects the team “?”
  • Added an option to disable the HUD while in game via the options menu (Video)
  • Fixed an exploit spot in Overgrowth
  • Reduced amount of the dead AI bodies that persist on the map (dependant on quality settings and platform)
  • Fixed an issue where Fireteam members were unable to spot Veritanium
  • Cycling through gear will now skip the gear that no longer has any uses left
  • Fixed an issue where the player would sometimes be unable to sprint with their knife out if both their primary and secondary weapons were empty
  • Fixed an issue where Reinforcements would appear to be available when there are no uses left
  • Fixed an issue where the Overseer specialization would sometimes cause downed Fireteam members to incorrectly exit the downed state
  • Fixed an issue where the O.W.L.F. Operative head would stretch across the map when quick claimed by the Predator
  • Increased armor of all Predators
  • Fixed an issue where activating ADS was not overriding melee attacks
  • Fixed an issue where the Predator would sometimes lose input if the player claims while sprinting
  • Fixed an issue where skin patterns for the Elder Predator were only applying to the head
  • Fixed an issue where equipping the Samurai mask shader “Azure” would cause warpaints to not apply
  • Fixed an issue with the Vanadium shader not applying properly to the Immortal mask
Fireteam
Classes:

  • Reduced the amount of health that the specialization Field Medic provides to revived players
Weapons:
  • Plasma Rifle Prototype: Fixed an issue where the 6x scope would sometimes disappear while ADSing and an issue where the force feedback was not always working
  • B34S-T Rocket Launcher: Fixed an issue where the 6x scope rangefinder numbers are sideways while ADSing with the B34S-T Rocket Launcher
  • O.W.L.F. Pit Bull: Fixed an issue where the magazine was not being removed during the reload animation
Cosmetics:
  • Plasma Rifle Prototype Schism Skin
  • Plasma Rifle Prototype Breakdown Skin
  • Plasma Rifle Prototype Force Skin
Predator
Weapons:

  • Battle Axe: Added a bleed effect to the alternative attack
  • Combistick: Fixed an issue where throwing the Combistick while crouched would cause two Combisticks to appear
  • Net Gun: Fixed an issue where the Net Gun could cause a Fireteam member to be unable to break out of their own net if they are netted the moment they are reinforced
Gear:
  • Bear Trap: Fixed an issue where the Bear Trap would not disappear after being disarmed if the Bear Trap downs the player
Perks:
  • Trapper: Fixed an issue where the Trapper perk would only apply to the first time you net a Fireteam player
Cosmetics:
  • Mask Wretch
  • Mask Haze
  • Mask Rival

pare siano in arrivo missioni singol player e due nuove mappe una per Marzo ed una a Maggio (still deluso dalla mancanza di robba da Predators quando c'era il 10th anniversario :temeno:)
 
per nuove mappe s'è dovuto aspettare cosi tanto :asd:
io penso sia stato bello che abbandonato sto gioco, se non da quello zoccolo duro di fanatici
 
Some of this information is taken from the Illfonic forums but I figured I'd post it here so people can get a better understanding of what has most likely happened to the game.

In the Thomas Brothers complaint against Disney/20th Century Pictures, the Thomas Brothers say they are entitled to a preliminary injunction (a full stop) on any new Predator works after April 17, 2021 (the effective termination date). The court hearing isn't until May 27th and it could take a long time for this whole ordeal to be resolved, that's court for you. In short it means absolutely everything related to the Predator franchise is currently on hold.

This explains why the dev stream was cancelled last minute without reason and why they haven't set a new date, why there's no sign of an update and why they haven't been communicating; they're literally legally required to remain silent. Disney legal, Sony legal, their own legal representatives and Illfonic themselves must play by the rules. The best we can hope for is that the Thomas brothers settle with Disney outside of court, but considering who their lawyer is this whole ordeal will be a long and messy one.

In short Illfonic is in a very unfortunate spot again and we shouldn't expect to hear anything any time soon.

:draper:
 


:draper:
 
Dovevo farmi i cazzi miei :sard:
 
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