Kyra Keyser
Mai 'na gioia
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- 9 Nov 2007
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Ma sti individui oltre ai giochi di nascondino e acchiapparella, hanno fatto pure altro? Ho fiducia tipo al 12% per sto gioco 

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Sei ottimistaMa sti individui oltre ai giochi di nascondino e acchiapparella, hanno fatto pure altro? Ho fiducia tipo al 12% per sto gioco![]()
Idem, speravo fosse SOCOM, i multi asimmetrici non mi piacciono.Ma che poi, il punto è che quasi fino alla fine sembrava SOCOM.
dead by daylight ha un successo bestiale ed è così...Considerando il successone di Evolve, ottima scelta![]()
siccome non trovo la discussione posto qui (non è che c'è un thread per tutti i giochi VR?) rilasciato il trailer d'annuncio di Predator VR
un pò un peccato per la grafica moscia ma la presenza di una campagna, il multiplayer ed un design originale per il predator mostrano un pò di impegno abbastanza inaspettato beccarsele sul gioco VR molto gimmicky per natura![]()
avpgalaxy.net
- Illfonic is a small team of about 30 staff which made the building of 2 games within one quite challenging. Had a quite short development cycle, only about 18 months but some work began on the game before the ink had been signed and wasn’t technically a guarantee. It was also a difficult deal to make given the Fox/Disney buyout.
- Early play-testing without the foliage was incredibly hard as it played such an important role in how the Predator was able to move around unseen.
- Originally the game only featured the Hunter class, before they expanded and added the Berserker and Scout, which came as a result of early discussions about customisation.
- The design for the female Predator took considerable time as Fox was very heavily involved in process. It involved a great deal of back and forth changing elements, but Illfonic is very proud of what they’ve achieved with her.
- Sound recording took place at and around Pinewood in the UK (where 4 out of 6 Alien films were filmed). The locals had been quite freaked out by the minigun and 50 cal. blank firing nearby!
- TJ Storm was brought on to perform mo-cap for the game. TJ Storm previously did mo-cap for the Upgrade Predator in The Predator. Mo-cap was performed at the same Santa Monica Sony studio that God of War and Death Stranding was done at.
- Human player customisation includes different ethnicities and both genders.
- Voice effects for Predator recorded by Jan Johns and Jared Gerritzen spoke very highly of her performance. Also recorded a Fireteam member. Other voice actors include Bruce Green, James and Elyse Willems, Scott Matthew Robison (Mr Sark), Adam Kovic and TJ Storm. Sark plays the Operator who gives the Fireteam their mission objectives.
- Tramell Issac talked about how important it was to not only love the series, but to respect the series.
- Jared talks a little about the game being multiplayer only and despite that he wished Illfonic had the time and staff to do a single player component, he felt that the multiplayer truly represented the feeling of Predator – of hunting actual humans, rather than AI controlled characters.
- Jared confirmed that there will be post-release support and content