Io sono convinto che sistemeranno, ci sta che a qualcuno possa dare più fastidio che ad altri, proprio perché ci hanno abituato a un’attenzione per i dettagli senza paragoni.superdebi ha detto:Vi riporto un commento di un utente su reddit al frame di prima dove c'`e la compenetrazione tra arco e cappello.
Nascondi Contenuto I understand what you’re saying and I agree for the most part. I am upset about the bow clipping because, to me, it seems like the easiest way to maintain realism is to not be realistic. If they made the bow go diagonally across the back, and tilt far enough to not clip when standing with the widest brimmed hat, the realism illusion would be maintained. I am not expecting this game to be perfectly realistic, but when the first gameplay you see has one of the items you most looked forward to using in the game and it is clipping with a hat in a standing position (where you will likely find yourself for a lot of the game) is disheartening. The game will likely still be fantastic, even if there isn’t collision detection or a smart equipment placement. Someone said that you can change where your equipment is placed. If that’s the truth, then this whole clipping thing doesn’t even really matter
come fai a goderti un gioco se guardi ste cagate più del resto?
Inviato dal mio iPad utilizzando Tapatalk