PS4 Red Dead Redemption 2

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Mamma mia,questo gioco sara' un orgasmo visivo e sopratutto ludico...Metteranno dei paletti tali che tutti i videogame futuri dovranno pagar pegno e abbassare il capo...E sopratutto ci saranno gli indiani,e ditemi in quale videogame son mai stati??G.o.t.y. 2018 senza se e senza ma.

 
Mamma mia,questo gioco sara' un orgasmo visivo e sopratutto ludico...Metteranno dei paletti tali che tutti i videogame futuri dovranno pagar pegno e abbassare il capo...E sopratutto ci saranno gli indiani,e ditemi in quale videogame son mai stati??G.o.t.y. 2018 senza se e senza ma.
Call of Juarez

 
Mamma mia  :asd:

 
Si dai carino call ma agli indiani non ero arrivato perche' annoiato prima ,troppo binariato..

 
Ultima modifica da un moderatore:
here it is

scavenging feels like elder scrolls and fallout

you can inspect like every object in a house

every miscellaneous thing you come across, every character you meet could potentially have as much impact to your quests

They say NPC interactions has a natural flow, it never repeats itself, feels like you are really talking to someone

Most of the NPC's have families

They discovered that an NPC has a favorite food. He went to the same saloon and ate the same food 2 times in a day. He told Arthur he loves this food (he talks so fast and forget what he is going to say, becuase there are lots of different things happened.)

The meat used in a food may be rotten sometimes and can poison you and everyone who eats it

The alcohol percentage in a beer may be too high(an accident in production) and it causes you and everyone who drinks it to throw up

when looting a dead man, it's not just a padding and touching animation. You actually grab him and search. If they're lying face down, you have to grab him and turn him face up and grab his coat and you have to feel for their pockets, you dig through their pockets

NPC's can lie. He robbed and killed someone and there's a witness started running towards the town. He shot to air and said, 'you didn't see shit, don't tell anyone', and woman was like 'okay okay I won't', and she continued to walk to the town, and she told the police about it @everyone

-------------------------------------------------------

E a proposito di Call of Juarez




 
Ultima modifica da un moderatore:
here it is

scavenging feels like elder scrolls and fallout

you can inspect like every object in a house

every miscellaneous thing you come across, every character you meet could potentially have as much impact to your quests

They say NPC interactions has a natural flow, it never repeats itself, feels like you are really talking to someone

Most of the NPC's have families

They discovered that an NPC has a favorite food. He went to the same saloon and ate the same food 2 times in a day. He told Arthur he loves this food (he talks so fast and forget what he is going to say, becuase there are lots of different things happened.)

The meat used in a food may be rotten sometimes and can poison you and everyone who eats it

The alcohol percentage in a beer may be too high(an accident in production) and it causes you and everyone who drinks it to throw up

when looting a dead man, it's not just a padding and touching animation. You actually grab him and search. If they're lying face down, you have to grab him and turn him face up and grab his coat and you have to feel for their pockets, you dig through their pockets

NPC's can lie. He robbed and killed someone and there's a witness started running towards the town. He shot to air and said, 'you didn't see shit, don't tell anyone', and woman was like 'okay okay I won't', and she continued to walk to the town, and she told the police about it @everyone
Nuovi dettagli, nuova droga per le mie viene...  :dsax:

Ma secondo voi è possibile attaccare alla pistola un calcio come il Colonnello Mortimer in Per qualche dollaro in più?

Tipo così:




 
Va be ragazzi ciao. Ma che **** hanno combinato?? //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

Inviato dal mio EML-L09 utilizzando Tapatalk

 
NPC's can lie. He robbed and killed someone and there's a witness started running towards the town. He shot to air and said, 'you didn't see shit, don't tell anyone', and woman was like 'okay okay I won't', and she continued to walk to the town, and she told the police about it
g4vih5.jpg


 
40 minuti fa, alezano ha scritto:

here it is

scavenging feels like elder scrolls and fallout

you can inspect like every object in a house

every miscellaneous thing you come across, every character you meet could potentially have as much impact to your quests

They say NPC interactions has a natural flow, it never repeats itself, feels like you are really talking to someone

Most of the NPC's have families

They discovered that an NPC has a favorite food. He went to the same saloon and ate the same food 2 times in a day. He told Arthur he loves this food (he talks so fast and forget what he is going to say, becuase there are lots of different things happened.)

The meat used in a food may be rotten sometimes and can poison you and everyone who eats it

The alcohol percentage in a beer may be too high(an accident in production) and it causes you and everyone who drinks it to throw up

when looting a dead man, it's not just a padding and touching animation. You actually grab him and search. If they're lying face down, you have to grab him and turn him face up and grab his coat and you have to feel for their pockets, you dig through their pockets

NPC's can lie. He robbed and killed someone and there's a witness started running towards the town. He shot to air and said, 'you didn't see shit, don't tell anyone', and woman was like 'okay okay I won't', and she continued to walk to the town, and she told the police about it @everyone

-------------------------------------------------------

E a proposito di Call of Juarez


E me lo butti giù cosi...senza preavviso...di la verità Alezano...tu mi vuoi morto…  :asd:

 
Ultima modifica da un moderatore:
E me lo butti giù cosi...senza preavviso...di la verità Alezano...tu mi vuoi morto…  :asd:
Esatto caro, quando meno te lo aspetti ti bombarderò di hype  :stema2:

 
56 minuti fa, Europe ha scritto:

Nuovi dettagli, nuova droga per le mie viene...  :dsax:

Ma secondo voi è possibile attaccare alla pistola un calcio come il Colonnello Mortimer in Per qualche dollaro in più?

Tipo così:


E stato detto che la customizzazione delle armi non si limita unicamente ad un fattore estetico ma anche pratico/funzionale...dunque potrebbe starci...

 
[No message]
 
alezano ha detto:
here it is

scavenging feels like elder scrolls and fallout

you can inspect like every object in a house

every miscellaneous thing you come across, every character you meet could potentially have as much impact to your quests

They say NPC interactions has a natural flow, it never repeats itself, feels like you are really talking to someone

Most of the NPC's have families

They discovered that an NPC has a favorite food. He went to the same saloon and ate the same food 2 times in a day. He told Arthur he loves this food (he talks so fast and forget what he is going to say, becuase there are lots of different things happened.)

The meat used in a food may be rotten sometimes and can poison you and everyone who eats it

The alcohol percentage in a beer may be too high(an accident in production) and it causes you and everyone who drinks it to throw up

when looting a dead man, it's not just a padding and touching animation. You actually grab him and search. If they're lying face down, you have to grab him and turn him face up and grab his coat and you have to feel for their pockets, you dig through their pockets

NPC's can lie. He robbed and killed someone and there's a witness started running towards the town. He shot to air and said, 'you didn't see shit, don't tell anyone', and woman was like 'okay okay I won't', and she continued to walk to the town, and she told the police about it @everyone
-------------------------------------------------------
E a proposito di Call of Juarez
 
Gesù santo

Madonnaaaaa

Allora la donna pagherà per questo


Inviato dal mio iPhone utilizzando Tapatalk
 
E stato detto che la customizzazione delle armi non si limita unicamente ad un fattore estetico ma anche pratico/funzionale...dunque potrebbe starci...
Nei trailer e varie news non si era visto nulla riguardo alla customizzazione delle armi? (mamma mia 50 armi...)

La lista nei venditori ricordo che era lunga.

Ritornerà anche il Tomhawk?

 
Ovviamente lo giocherò senza mini mappa a questo punto, mi ci voglio sperdere(in tutti i sensi) del tutto in sto gioco  :sisi: .

Immagino che si possa mettere/togliere quando si vuole, anche se a me piacerebbe di più la soluzione drastica ahah!

 
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