PS5 Returnal

  • Autore discussione Autore discussione Hell
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Bello, lo tengo sempre d'occhio

 
GAME OVERVIEW

Break the cycle of chaos on an always-changing alien planet.

After crash-landing on this shape-shifting world, Selene must search through the barren landscape of an ancient civilization for her escape. Isolated and alone, she finds herself fighting tooth and nail for survival. Again and again, she’s defeated – forced to restart her journey every time she dies.

Through relentless roguelike gameplay, you’ll discover that just as the planet changes with every cycle, so do the items at your disposal. Every loop offers new combinations, forcing you to push your boundaries and approach combat with a different strategy each time.

Brought to life by stunning visual effects, the dark beauty of the decaying world around you is packed with explosive surprises. From high stakes, bullet hell-fueled combat, to visceral twists and turns through stark and contrasting environments. You’ll explore, discover and fight your way through an unforgiving journey, where mystery stalks your every move.

Designed for extreme replayability, the procedural world of Returnal invites you to dust yourself off in the face of defeat and take on new, evolving challenges with every rebirth.
Key features

Intense combat

Fight to survive in this third-person roguelike shooter.

Take on ruthless enemies in explosive, bullet hell-fueled combat.

Thrilling exploration

Manage equipment and resources carefully – every time you die, you restart from the beginning.

Scavenge alien tech for upgrades to enhance your abilities in future cycles.

Haunting narrative

Piece together fragments of Selene’s memories as she seeks out answers.

Forge a personal connection with the planet as you explore its constantly evolving and decaying terrain.
PS5™ features

Fast loading:  Jump through portals between worlds with the PS5™ system’s ultra-high speed SSD. Get back into the action with near-instant load speeds that won’t leave you waiting to restart after you die.

Adaptive triggers: Switch instinctively between firing modes by using a single adaptive trigger – go straight from aiming down sights to your gun’s alternative fire.

Haptic feedback: Sense in-game actions big and small – while exploring fragments of Selene’s memories, or when firing visceral alien weapons.

Tempest 3D AudioTech: Hear the action from every direction in 3D Audio – bullets flying past you, enemies circling overhead, or unseen foes creeping up behind you.


Screen:















TANTA ROBA

 
Non vedo l'ora, me l'avevano già venduto a "roguelike" ma ogni volta che aggiungono qualcosa sembra meglio di prima, hype :asd:  

 
Comunque spero in un prezzo competitivo per spingere le vendite, ma purtroppo non ci conto troppo visto il precedente di All Stars. Fermo restando che per me rimane da acquisto immediato anche a €80 :asd:

 
Comunque spero in un prezzo competitivo per spingere le vendite, ma purtroppo non ci conto troppo visto il precedente di All Stars. Fermo restando che per me rimane da acquisto immediato anche a €80 :asd:
Hanno parlato di progetto AAA, quindi gli 80€ sono scontati. 

Comunque sulla base di questo:

Jump through portals between worlds with the PS5™ system’s ultra-high speed SSD.


Direi che i timori di una uscita cross-gen possano definitivamente accantonarsi :asd:

 
onestamente non so fino a che punto arriverà a stretto giro: lo vedo molto come titolo da bassa stagione, tipo agosto settembre.

 











 
Ultima modifica da un moderatore:
“The audio side is now more of a full team blending a wide range of expertise, including level and enemy design,” said Harry Krueger, game director on “Returnal,” a third person shooter about a space pilot stuck in a time loop.

It’s also a horror game, where audio really matters in creating the proper tension for players. “Each sound source is recorded in relation to how a real person would hear the sound actually coming from each direction. … It’s similar to the way we have always done things, but now we simply record things many times from many directions, apply more nuanced layers, and then of course spend even more time tweaking things in the final product.”
 
Ditemi che esce prima di Natale, lo desidero troppo.
Impossibile, anche perchè non avrebbe senso per Sony ficcare tutti questi giochi in così poco tempo, si mangerebbero le vendite a vicenda.
Penso che questo sia il classico titolo estivo, me lo aspetto per maggio/giugno 2021
 
Impossibile, anche perchè non avrebbe senso per Sony ficcare tutti questi giochi in così poco tempo, si mangerebbero le vendite a vicenda.
Penso che questo sia il classico titolo estivo, me lo aspetto per maggio/giugno 2021

Ma dovrà pur uscire qualcosa sotto Natale, no?
 
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