Question: The first thing I noticed in the trailer was that we saw six characters in battle. Can you talk about why you chose to go with six characters? How does that change the feeling from previous Star Ocean games?
Shuichi: Let me correct you. Maybe the scene you looked at had six characters, but in actual gameplay there will be more than six. In more traditional RPGs, as the story unfolds, you get more and more people joining the party. Sometimes, at some point, if you have more than four or six, you have to choose who to form the party with. In this game we don’t have that. We’re going to make all party members featured and physical in the field. They can engage in battle. We can’t reveal the exact number at this stage, but it’ll be more than six. Depending on the situation, the phase of the battle, the numbers will be different. In some parts of the story, sometimes the party members engage in a fight together with some sort of semi-party members who will not completely join the party, but still participate in battles. You mentioned six people. Obviously there can be more or less. What we want to avoid, because there are so many people to choose from, sometimes you drag out more characters and put away other characters. That’s very unnatural. It wouldn’t happen in an actual story. In some event scenes, we’ll bring the characters out in the field, but what we want to do is achieve a seamless transition. As they’ll walk about and explore and engage in battle, it has to be happening really smoothly, without any awkward, jagged moments. In order to do that, sometimes we have to have a lot of people involved in the same battle.
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tra l'altro potete leggere tutta l'intervista qui
http://venturebeat.com/2015/06/17/star-ocean-5-producer-on-the-lessons-tri-ace-has-learned-from-star-ocean-4s-foibles/
fa anche ben sperare sulla buona riuscita di questo capitolo