UFFICIALE PC Starfield | Buon viaggio a tutti i piloti

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Premium Edition (D1) o Standard (D2)?


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Stavo patchando tutte le mod che ho installato e sul Nexus ho visto che hanno finalmente caricato una nuova LUT compatibile con l'ultima patch:


  • The grey veil is removed. Blacks are actually black, whites are neutral, and the cyan-shadow / yellow-highlight split is corrected.
  • Nothing is put in its place. No warm cast, no teal-and-orange, no filter. The image looks like itself.
  • The game's own light does the work. A red-lit corridor stays red because the game lights it red. A warm study stays warm because the lamps are warm. Colour comes from the actual sources in the scene.
  • Space finally looks like space. Deep vacuum, hard contrast, illuminated ships against a true black background.
  • Atmospheric worlds reflect what they actually are. Optional Per-Planet grades each world from its own atmosphere, pressure, temperature and star class.
  • Photo Mode becomes useful again. Thirty-four filters rebuilt to their own names, not lightly altered copies of one effect.
La cosa bella é il lavoro svolto a livello planetario:
WHAT THIS IS

The other downloads grade PLACES - space, ship interiors, Neon, Akila, the
Lodge. This one grades PLANETS, and it does not pick the colours by hand.

Starfield stores real physics for all 1786 worlds: atmosphere composition,
pressure, surface temperature, planet type, and the spectral class of the star
they orbit. The numbers are genuine - Venus reads 5.24 g/cm3 and Titan 1.88,
which are their real published densities to two decimals.

This reads those numbers and derives the grade from them:

atmosphere gas -> the hue of the sky (what the air scatters)
star class -> the colour of the light (the star actually shining)
pressure -> haze, black point, contrast (how much air is in the way)
surface temp -> warm or cool bias

A world with no atmosphere gets the opposite treatment: nothing scatters, so
there is no sky to colour and the cast comes off the ground instead - and the
blacks go to (2,2,2), the deepest in the game, exactly as the Clean Base grade
demands. A thick CO2 world lifts its blacks to milk. That difference is the
point.
Da provare a lungo ma giá che nello spazio viene aggiunta l'atmosfera ai pianeti la rende attraente:

SF1.jpg

SF3.jpg
 
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