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- 5 Lug 2007
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Although players were solving line puzzles rather than interacting with full 3D environments, the game flow of completing quick puzzle sections with travel in-between is a quality that both games share. And just like in The Witness
There are times I've felt like I'm playing a survival game, most notably Don't Starve
I wish I could say I enjoy the combat. It's not that it's bad, it's just boring
http://www.gamerevolution.com/features/zelda-handson-breath-of-the-wild-is-like-the-witness-meets-dont-starve