The game, due sometime in 2013, will maroon players in the dark, fog-ridden forests of Mount Washington, and the ski lodge owned by one of the teens' rich parents.
Until Dawn takes place entirely from a first-person perspective, with gameplay shifting between members of the group. Each of the troupe acts the same (alternately scared, horny and American), and controls the same, too - developer Supermassive Games has chosen to keep player interaction limited.
The PlayStation Move controls require players only use the top Move button and trigger. You can hold the button to make interactive objects glow, and pick up and rotate items with a twist of your hand. Regular controller support is not planned, Supermassive confirmed.
You'll be using the controls for such things as dusting snow off sign-posts, rattling a torch to get its batteries working and, at one point, starting to undress a character's girlfriend.
While it's not on-rails, the action and story sequences are largely linear, with puzzle-solving sections interspersed by long trudges through the outdoors.