Ecco cosa ha in piu' la versione SeX rispetto a quella OneX
Improved volumetric lighting
Improved shadow detail/quality
Improved & increased screen space reflections
Loading times decreased from ~45 seconds to ~8 seconds
Adds features currently not even available on PC, such as screen space global illumination
Improved screen space ambient occlusion
Much higher resolution textures
Utilizes variable rate shading to allow for a higher average resolution. Saves 5-12% rendering time per frame
Spent months adding a ton of extra detail to the game
Greatly reduced input latency. Difference is obvious straight away
Cutscenes increased from 30fps to 60fps
Closer to a locked 60fps than One X. Some studders observed in open world areas. Devs say it's due to a bug and a fix is in the works
VRR support
Near-locked 120fps fps in multiplayer
Split-screen mode still runs at only 30fps
Differenza non marcata ho letto....