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Non è troppo presto Agosto ? Io lo davo per novembre minimo.![]()
- Estimated release date is october 12
- The game originally was written as a DLC for Valhalla then turned into a standalone as it gained more depths during development
- The gameplay seems to be closer to Origins, lots of gadgets and items to use during mission, the skill tree is smaller with only about 15 skills to unlock, several weapons to unlock with big missions.
- 4 mains assassination target, closer to AC1 as you will have to investigate these targets to know who they are and gain informations before killing them
- Almost complete disappearance of the mythology, apparently no more god-like powers to use during battles
- The story of Bazim starts as a simple thief who come accross an artifact of the First Civilisation
- There is an Isu temple in the Alamut fortress (which is actually said on the AC wiki apparently)
- The map will be a lot smaller than the past few games, only the city of Bagdad and surroundings
- The story will explore how the Order went from "The Hidden Ones" to The Assassins we know
- More stealth, tailing, listening mission etc.
- the Eagle is still here but the Eagle Vision is also back
- Come back of the notoriety system making guards more and more suspicious of you etc.
- No more choosing your character or having dialogue choices, choices that impacts the story
- Don't expect the parkour etc. to be as great as it was in Unity
- The factions are back like with Ezio, you can recruit thieves, mercenaries etc.
- Not a lot of cut scenes to the present
- The codex is back
- Estimated release date is october 12
- The game originally was written as a DLC for Valhalla then turned into a standalone as it gained more depths during development
- The gameplay seems to be closer to Origins, lots of gadgets and items to use during mission, the skill tree is smaller with only about 15 skills to unlock, several weapons to unlock with big missions.
- 4 mains assassination target, closer to AC1 as you will have to investigate these targets to know who they are and gain informations before killing them
- Almost complete disappearance of the mythology, apparently no more god-like powers to use during battles
- The story of Bazim starts as a simple thief who come accross an artifact of the First Civilisation
- There is an Isu temple in the Alamut fortress (which is actually said on the AC wiki apparently)
- The map will be a lot smaller than the past few games, only the city of Bagdad and surroundings
- The story will explore how the Order went from "The Hidden Ones" to The Assassins we know
- More stealth, tailing, listening mission etc.
- The Eagle is still here but the Eagle Vision is also back
- Come back of the notoriety system making guards more and more suspicious of you etc.
- No more choosing your character or having dialogue choices, choices that impacts the story
- Don't expect the parkour etc. to be as great as it was in Unity
- The factions are back like with Ezio, you can recruit thieves, mercenaries etc.
- Not a lot of cut scenes to the present
- The codex is back
Ma infatti anche io avevo capito che il parkour riprendesse quello di Unity.. comunque tutte ottime notizie. Spero che comunque quando si entra in azione il combat sia ben animato e vario. Onestamente quello di Origins non è uno dei migliori della saga ma vabbè, gusti personali.Si se la IA è sempre scema, me ne faccio poco di più stealth
Allora ho letto male, pensavo ci fosse il park our alla Unity, che per inciso era perfetto...boh
Concordo.La delusione sul parkour è tanta, ma spero che seppur non al livello di Unity ci abbiamo almeno lavorato sopra un minimo per replicare il feeling degli AC classici