The_Train
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- 18 Mar 2009
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Grande Maica, sempre una marcia avanti. //content.invisioncic.com/a283374/emoticons/Gab3.gifMi sembra di aver letto su Reddit un commento del supporto Frontier che diceva che ci sarà la possibilità di generare una key steam anche per Horizon. Vedo se riesco a ritrovare la discussione.
Trovato:
https://support.frontier.co.uk/kb/faq.php?id=161
Ottima come cosa, però a questo punto mi vien da pensare che, su Steam, avrà un ID differente dal gioco base e, quindi, comparirà come un nuovo gioco in libreria. :o
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Altre info:
Planetary Information
-Trying to land on a planet without Horizons or the correct equipment will result in an emergency drop.
-All scenery is procedurally generated. No tiling of structures. The artists 'scultp' the code to avoid there being unlikely scenery that would look really out of place.
-The Earth's Moon (along with other planets/moons) will be permit-locked
Installations & Discoveries & Missions
-There has been talk by Ed Symons (Elite Producer) of 'hacking' been an option to bring down a surface stations shields. Not confirmed, just discussed between the team.
-Missions will be connected between star ports and the planets.
-There are different designs of bases on planets. Large ones will have landing pads, smaller outposts may be more orientated around missions.
Surface Reconnaissance Vehicle (SRV)
-Entering your buggy will be a 'fade to black' transition scene. No Spacelegs™ at this time.
-Driving the SRV far enough away from your ship will cause your ship to take off and enter a low orbit supercruise of the planet or moon. This will be AI controlled 'for now' and would make the ship impossible to hunt down. It disables all unnecessary modules to reduce its heat signature to practically zero, thereby preventing detection.
-Requesting that your ship returns to the planet will result in it flying to your location on the surface.
-Your ship will appear on your SRV radar if you are close enough to it.
-When you die on the planet you will return to your ship.
Future Horizons Updates
-The Unidentified Artefact will be woven into the narrative of the Horizons season. Confirmed again on the 9th August Twitch stream that there is an answer to what it is about and it is not a wild goose chase.
-Ed Symons said there is something else he is working on that he is more excited about than planetary landings, but that obviously he can't talk about it. It would appear there's still plenty of surprises within the Horizons season.
-The reason for the cockpit panel between your pilot's legs will be revealed sometime during Horizons.
Core Game Improvements
-Core missions are being enhanced for the basic game. This will move beyond basic A>B structure and will include 'new interactions' and multiple staged missions. (Source: Sandro here at 1hr 35 mins onwards). Further confirmation on the 9th August Twitch stream that there would be chained missions.
-There has been discussion at FDev about player built structures, but that is no guarantee they will be in the game at some point.
Finalmnte si accenderà anche quel pannello :O