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Arsenal:
Sword, Hidden Blade, Throwing Knife, Smoke Bombs
Combat:
Combat is timing based. You have to wait until your enemy lowers his cover and strike fast.
Mission Design:
Missions are linear, so no open world. The missions areas are fairly big. Backtracking is a thing
Movement:
Parkour works by holding the "A" Button and walking towards climbable probs.
In the latest edition of his Power On newsletter, Bloomberg's Mark Gurman reports that Apple intends to announce its long-awaited AR/VR headset product in the spring, before WWDC in June. The device would go on sale later in the fall of 2023, matching analyst Ming-Chi Kuo's timeline.
Gurman says prototype hardware has already been seeded to a small number of developers for testing. However, he says the device is far from finished and Apple still has to work out several 'kinks' in the hardware and software.