PS4/PS5 Persona 5

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Ho appena visto il trailer gameplay. Sembra Bellino anche se la grafica nel dougeon non mi è sembrata un gran che. Apparte quello cmq direi che son messi bene con lo sviluppo visto che i menu epilettici li hanno già fatti, per settembre secondo me esce

 
Ho appena visto il trailer gameplay. Sembra Bellino anche se la grafica nel dougeon non mi è sembrata un gran che. Apparte quello cmq direi che son messi bene con lo sviluppo visto che i menu epilettici li hanno già fatti, per settembre secondo me esce
Si per fine anno uscirà sicuro:sisi: , vediamo se world wide...e quando in Europa.....

Io la butto lì...e se quel 4 novembre nel trailer non fosse una data buttata a caso? Viene mostrato solo quel giorno...

 
Per colpa di sto trailer ho cominciato P4 stanotte //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

 
comunque il trailer di P5 ha superato anche e visualizzazioni del trailer reveal di bloodborne!!!

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main protag's Persona name is "Arsene"

-the dungeon from PV is NOT randomly generated

 
Arsenio Lupin //content.invisioncic.com/a283374/emoticons/250978_ahsisi.gif

 
+ The protagonist is a second-year high school student

+ Social links are in

+ Not all dungeons are randomly generated

+ Problems will be solved

//content.invisioncic.com/a283374/emoticons/sisi.gif

 
The MC transferred to the city as a 2nd year in the spring.

-He lives in a cafe run by an old friend of his parent’s.

-The MC has a certain problem, and if he doesn’t fight back against whatever it is, some kind of distressing future will come to be. The sequence in which he looks like a prisoner takes place in what could be called a prison of the soul. Basically a prison in his mind I guess.

-The game takes place in Shibuya and various other places in the megalopolis.

-The dungeon in the PV is not randomly generated, and the main areas in the game will consist primarily of places that would make sense for a phantom thief to infiltrate. Various gimmicks included as well. No mention of random dungeons being in, but not a confirmation that they’re 100% out either.

-Something resembling S.Links will also be in?

-MC’s main Persona is called Arsene (?). Looks like it could be a rif on the famous thief Arsene Lupin.

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In previous titles, the Persona summoning scene had the Japanese onomatopoeia of “カッ” (kka) which is something often used to depict a flash or clicking sound. In Persona 5, it’s “ブチッ” (buchi) which is a snapping sound (either physically or mentally).

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The game starts out in Shibuya, but the stage is set in various parts of Tokyo.

 
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Somiglia a Lelouch di Code Geass in quella scan :ivan:

Il protagonista ha un "problema", legato a quella prigione mentale. Nessuno ha pensato a Yuri di Shadow Hearts?!

Shibuya: ottimo! Sta diventando la mia location preferita nei videogame! Dopo TWEWY e Lucis di FFXV (che gli si ispira) anche P5. :rickds::rickds::rickds:

Per colpa di sto trailer ho cominciato P4 stanotte //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif
Che rapporto avevi con la saga? Primo Persona? Primo SMT?

Fammi sapere. Sono curioso.

È uno dei miei jrpg preferiti di sempre (sebbene, come pure gli altri, sia lungi dall'essere esente da difetti).

 
Ma le info che state scrivendo sono ufficiali/speculazioni/o entrambe le cose? :morris82:

Somiglia a Lelouch di Code Geass in quella scan :ivan:
Fortunatamente non ci vedo molta somiglianza con lelocoso altrimenti già lo odiavo a morte :morris82:

 
Ma le info che state scrivendo sono ufficiali/speculazioni/o entrambe le cose? :morris82:


Fortunatamente non ci vedo molta somiglianza con lelocoso altrimenti già lo odiavo a morte :morris82:
sono informazioni che vengono da interviste tipo famitsu, quindi si sono ufficiali

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altre info:

-the guns they are using are not real guns (duh)

-if you build a stronger relationship with helpers from the city (I assume it's people like the gun shopkeepers and nurses from the PV but not sure) it will benefit your battle

-The 2 characters and cat are characters you meet in the early part of the game. The boy and girl both has problems like the MC. The mysterious cat is key part of the story.

-the anime part was done by Production I.G.

-the battle system is still command-based.

-they will talk more about social link - like feature later.

 
Bene...certo "Arsene" non è proprio il massimo come nome :sad2:

Ma quindi il nome già si sa, non dobbiamo darglielo noi? :morris82:

E hype a palate per la cosa de dungeon non casuali...forse uno dei difetti maggiori del gioco verrà debellato //content.invisioncic.com/a283374/emoticons/1.gif

 
Bene...certo "Arsene" non è proprio il massimo come nome :sad2:
Ma quindi il nome già si sa, non dobbiamo darglielo noi? :morris82:

E hype a palate per la cosa de dungeon non casuali...forse uno dei difetti maggiori del gioco verrà debellato //content.invisioncic.com/a283374/emoticons/1.gif
é il nome del suo persona non del protagonista

 
Azz, la cosa delle pistole "non vere" non mi incoraggia molto. //content.invisioncic.com/a283374/emoticons/sad.png

Ma le info che state scrivendo sono ufficiali/speculazioni/o entrambe le cose? :morris82:


Fortunatamente non ci vedo molta somiglianza con lelocoso altrimenti già lo odiavo a morte :morris82:
Ufficiali.

Certo che somiglia.

La posa (guarda la mano), l'attenzione cromatica agli occhi, il colletto altissimo e i capelli sugli occhi. Mi riferisco solo alla seconda immagine dell'ultima scan, non a tutto il personaggio. A guardarlo altrove non gli somiglia per niente, ovviamente //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

 
Following this morning’s preliminary details, Sokuho@Hokanko has gone up with a much more detailed summary of the Persona 5 details from this week’s Famitsu.
Details include a profile for the protagonist, information about his first Persona, and an interview with the game’s staff. The magazine itself has new screenshots, too.

Get the details below.

Staff

Director: Katsura Hashino

Character Designer: Shigenori Soejima

Composer: Shoji Meguro

Characters

Protagonist – A second year high school student who moves to the big city in the spring. He lives with his parents’ friends at their coffee shop on the outskirts. He and his friends share common ground in having lost a place to live before.

Arsene (Persona) – The protagonist’s exclusive Persona. Whether it’s connected to the well-known thief is unknown.

Sound Change

The previously mentioned sound change (“The sound characters make when summoning Personas is no longer a ‘ka!’ but rather a ‘buchi!'”) applies to cut-ins in general, not just Persona summons.

Katsura Hashino (Producer and Director) Interview Tidbits

The first five bullets are repeats of the interview excerpt we covered last week, so they have been cut from this summary.

Unlike the heroes of Persona 3 and Persona 4, the protagonist of Persona 5 has a problem of some sort that, if not faced down, could spell big trouble in the future. The scene in the trailer where he appears to be a prisoner is a “mental prison,” so to speak.

The protagonist meets other two characters and cat creature in the trailer at the beginning of the game. The other two have their own life problems as well, and cat creature is mysterious, can transform, and is key to storyline.

The characters sliding around in the anime bit in the trailer was suggested by the anime director. (Production I.G is confirmed to be the studio behind Persona 5‘s anime scenes.)

The battle system is still turn-based, but is said to have a lot of changes to make it feel better to play and enjoy.

Lots of Personas are being rendered in high-definition for the first time, making it a grueling production process on that end.

Hashino is choosing to remain quiet about why Personas are appearing as actual enemies and where the protagonist has his fights. There are reasons behind those details, though.

There are indeed randomly generated elements, but major places in the storyline are designed to play up the burglary motif and have special gimmicks.

Each character has a distinct gun for their long distance weapon, though short range ones are present, too. They aren’t actual guns, but for reasons, they remain effective as weapons in combat.

Working with sympathizers around town (the original Japanese literally uses “cooperation” like in the menu) is advantageous in some way for combat.

Social Link-esque features will be discussed later, but will have new twists while still serving to power things up.

Shigenori Soejima (Character Designer) Interview Tidbits

The protagonist’s seemingly docile nature is a profound ruse.

The logo design is meant to play up on the youth ensemble nature of the plot and its cast, conveying a sense of speed and dynamism.

Arsene, meanwhile, is designed to be a little more old-school, including his name, though making the whole thing come together and look stylish with that sort of constraint wasn’t without its share of challenges. Its cape / wings are meant to portray the image of a thief who lurks around places where normal people don’t belong.
http://gematsu.com/2015/02/persona-5-protagonist-first-persona-detailed-famitsu

 
bene che cambiano un po i social links, la maggiorita dei slinks non mi hanno convinto molto, se migliorano su questo aspetto bene.

peccato che qualche dungeon rimane random, ma bene che quelli importanti non lo siano e avranno qualche puzzle da solvere //content.invisioncic.com/a283374/emoticons/sisi.gif

 
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