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- 25 Set 2008
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Even more impressive to me are the adaptive triggers. These replace the older triggers on the DualShock 4 and allow the controller to push back on you as needed. In the early part of Astro's Playroom, this is used for greater resistance as a trigger bottoms out, giving the full trigger pull a ton of weight. I can see this being used to great effect when pulling back on a bowstring in Horizon Forbidden West, or perhaps a strong amount of resistance when breaking in Gran Turismo 7. Combined with the improved haptics, I think Sony and company can do some fantastic things with the DualSense in regards to player immersion.
