- Iscritto dal
- 11 Gen 2013
- Messaggi
- 16,564
- Reazioni
- 1,119
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[Aggiornamento 1.06]
General
Fireteam
2XL:
Predator
Combistick:
Matchmaking
sexual Predators rise up
General
- Reduced amount of Veritanium received when obtaining a duplicate item from opening a field locker
- Made some improvements to AI pathing
- Reduced boar health and run speed
- Fixed some issues that were occurring with new item notifications
- Stability improvements regarding loading screens and various gameplay interactions
- Players will now be kicked from the match if they are inactive for over 2 minutes
- Field locker reveal will now wait until objects are fully loaded before appearing
- Reduced amount of Medical Stations and Ammo Crates in each map
- Reduced amount of AI spawned on missions and defense points
- Fixed an issue where the defense timer missions would sometimes display the incorrect countdown timer
- Reduced defense timer countdowns on several missions
- Fixed collision on some trees that were blocking bullets and projectiles in its leaves
- Increased Health of Destructible Branches
- Fixed an issue where map collectibles that were not being awarded correctly
- Fixed an issue where the collectible interact would get stuck on screen
- Fixed an issue where weapon lockers would prevent weapon switching if an empty weapon was replaced in the locker
- Fixed an issue where weapon crates were not showing the correct weapon on the weapon swap widget
Fireteam
- Increased amount of time to wait for reinforcements to spawn after radio has been activated
- Can no longer toggle sprinting while mid jump
- Increased stamina required to parry
- Parrying without enough stamina will now cause you to enter an exhausted state
- Jumping without enough stamina will now cause you to enter an exhausted state
- Large Veritanium pickups are now instantly added to your currency instead of taking up an inventory slot
- Fixed an issue where jumping did not cost any stamina
- Fixed an issue where the Fireteam fall damage was not calculating correctly
- Fixed an issue where Fireteam members were not able to move immediately after being downed
- Fixed an issue where certain XP events would not be calculated during Exfil
- Fixed an issue where Fireteam members would see their ammo as a negative amount
- Added line of sight requirement for downed Fireteam widget to appear
2XL:
- Reduced close range damage
- Reduced close range damage
- Removed impact grenade firing mode
- Reduced explosion timer on timed grenades
- Fixed an issue where the RP-103 would receive ammo too early in its reload animation
- Reduced firing rate
- Reduced close range damage
- Reduced the amount of Medical Kits and Ammo Bags you can carry to 2 (down from 3)
- Increased gear weight cost of Medical Kits and Ammo Bags
- Reduced Grenade inner damage radius
- Increased Grenade damage falloff speed
- Fixed an issue where Medical Kits and Ammo Bags would sometimes stick to objects when thrown
Predator
- Increased Predator damage resistance to knives
- Reduced the amount of damage that the Predator receives from taking headshot damage
- Leap Slam now causes nearby Fireteam members to experience a blinding effect
- Second Wind now causes nearby Fireteam members to experience a blinding effect
- Increased health gained from feasting on boars
- Boars will now show up during Target Isolation
- Made changes to the visuals of target isolation markers
- Fixed an issue where some of the Predator weapon reticles were incorrectHunter/Jungle Hunter ‘87
- Fixed an issue where the Jungle Hunter ‘87 class did not have the same stats as the Hunter class
- Increased damage resistance of Hunter/Jungle Hunter class to all Fireteam firearms other than the shotgun
- Increased damage resistance Scout class to all Fireteam firearms other than the shotgun
- Increased Gear weight limit of Scout class
Combistick:
- Reduced melee swing damage
- Reduced melee swing speed
- Increased firing rate
- Net Gun net can no longer be shot out of the air
- Fixed an issue that caused the Smart Disc UI to stay on screen if the Predator is damaged while controlling the Smart Disc
- Increased firing rate
- Net Gun net can no longer be shot out of the air
- Increased damage to uncharged plasma caster shots
- Reduced damage at maximum charge to prevent downing a full health Fireteam member
Matchmaking
- Fixed an issue where other player pings would appear higher than they should
- Fixed mission planning screen not waiting for the last person to completely finish loading the level before starting the timer
- Removed the P2P Fallback for players after a long period of time when dedicated servers are available, prevents Predator players from creating P2P lobbies that no one can find
- Fixed an issue where matchmaking would reset your position to the end of the line after waiting
- Fixed an issue so that the Predator queue estimates will be more accurate
sexual Predators rise up
