Switch Splatoon 2

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Se riesci a vincere in inferiorità numerica invece li guadagni, mi era capitato tempo fa. 

Non ha molto senso permettere di far entrare un altro a partita in corso, già mi immagino uno che entra quando mancano 30 secondi e perde punti per colpe non sue  :asd:  non vorrei mai entrare in una partita già iniziata. Che poi è quello che fa Rocket League o sbaglio? Sono contro assolutamente in questi casi
Pensa che nel primo o secondo messaggio di oggi ho scritto "capisco non far entrare un giocatore negli ultimi 60s di gioco", ma caxxo se pronti via qualcuno sparisce qual'è il problema nel rimpiazzarlo?

Nessun problema, a parte che nelle teste dei programmatori nintendo

 
Ottimo!!!

 
ChangeLog dell'update 4.6

Version 4.6.0

  • Changes to Multiplayer



    Specifications for some of the main weapons have been changed.
    Weapon


    Change






    Sploosh-o-matic

    [*]Neo Sploosh-o-matic
  • Boosted the increase to movement speed while swimming, and decreased time required to reach maximum swim speed.




  • Splattershot Jr.
  • Custom Splattershot Jr.
  • Kensa Splattershot Jr.


  • Decreased ink consumption by roughly 14%.




  • Aerospray MG
  • Aerospray RG


  • Shots now ink a larger area when they land.




  • .52 Gal
  • .52 Gal Deco
  • Kensa .52 Gal


  • Increased minimum damage from 26.0 to 30.0.




  • N-ZAP ‘85
  • N-ZAP89


  • Increased radius of ink coverage around your feet while firing by roughly 6%.
  • The Main Power Up gear ability will now be more likely to provide its benefit even with fewer instances of the ability equipped.




  • .96 Gal
  • .96 Gal Deco


  • Increased minimum damage from 31.0 to 35.0.




  • Luna Blaster
  • Luna Blaster Neo
  • Kensa Luna Blaster


  • Decreased time before ink recovery starts after pressing ZR to shoot by roughly 5/60 of a second.




  • Inkbrush
  • Inkbrush Nouveau


  • Adjusted the rate of damage drop-off over distance to be less severe than it was previously.
  • In addition to its other benefits, equipping the gear ability Main Power Up will now also improve inking ability while holding down ZR to ink continuously while moving.




  • Octobrush
  • Octobrush Nouveau
  • Kensa Octobrush
  • Herobrush Replica


  • In addition to its other benefits, equipping the gear ability Main Power Up will now also improve inking ability while holding down ZR to ink continuously while moving.




  • E-liter 4K
  • Custom E-liter 4K


  • Increased damage dealt to the umbrella portion of opponent Splat Brellas, Sorella Brellas, and Hero Brella Replicas by roughly 17%.
  • Increased damage dealt to the umbrella portion of opponent Tenta Brellas, Tenta Sorella Brellas, Undercover Brellas, Undercover Sorella Brellas, and Kensa Undercover Brellas by roughly 20%.
  • Increased damage dealt to Bubble Blower bubbles by roughly 23%.
  • Increased damage dealt to the armor surrounding an opponent using a Booyah Bomb by roughly 4%.
  • Increased damage dealt to opponent Splash Walls by roughly 10%.




  • E-liter 4K Scope
  • Custom E-liter 4K Scope


  • Increased damage dealt to the umbrella portion of opponent Splat Brellas, Sorella Brellas, and Hero Brella Replicas by roughly 17%.
  • Increased damage dealt to the umbrella portion of opponent Tenta Brellas, Tenta Sorella Brellas, Undercover Brellas, Undercover Sorella Brellas, and Kensa Undercover Brellas by roughly 20%.
  • Increased damage dealt to Bubble Blower bubbles by roughly 23%.
  • Increased damage dealt to the armor surrounding an opponent using a Booyah Bomb by roughly 4%.
  • Increased damage dealt to opponent Splash Walls by roughly 10%.




  • Heavy Splatling
  • Heavy Splatling Deco
  • Hero Splatling Replica


  • Increased movement speed while charging by roughly 3%.
  • Increased movement speed while firing by roughly 6%.
  • Increased radius of ink coverage around your feet while firing by roughly 7%.




  • Splattershot Pro
  • Forge Splattershot Pro
  • Kensa Splattershot Pro


  • Decreased the benefits of the Main Power Up gear ability.
  • Changed the amount of gear ability required to reach 49.9 damage from 3.1 to 3.9 times the base gear ability.
  • Each additional gear ability is worth 0.3 the amount of the base gear ability.


  •  



[*]Specifications for some of the sub weapons have been changed.










  • Sub Weapon


    Change






    Curling Bomb


  • Decreased time before ink recovery starts after ink is used by between roughly 5/60 to 15/60 of a second, depending on how long the R button is held down.
  • Decreased time before ink recovery when R is pressed and released immediately by roughly 5/60 of a second.
  • Decreased time before ink recovery when R is held down continuously by roughly 15/60 of a second.


  •  



[*]Specifications for some of the special weapons have been changed.










  • Special Weapon


    Change






    Curling-Bomb Launcher


  • Increased initial speed of bombs by roughly 18% and also increased the distance they travel when R is pressed and released immediately.
  • There is no change to the distance the bombs travel when R is held down continuously.




  • Bubble Blower


  • Increased radius of ink coverage when Bubble Blower bubbles hit the ground by roughly 8%.
  • Decreased the interval between bubble shots when in kid form by roughly 5/60 of a second.
  • The Special Power Up gear ability will now be more likely to provide its benefit even with fewer instances of the ability equipped.




  • Sting Ray


  • Silhouettes of players highlighted by effects such as Thermal Ink will now disappear once targeted by the Sting Ray when firing.


  •  



[*]Specifications for certain gear abilities have been changed.
Gear Ability


Change






  • Ink Resistance Up


  • Improved the gear ability’s benefit of maintaining your ability to jump while stepping in enemy ink.
  • Improved the gear ability’s benefit of maintaining movement speed while walking through enemy ink.




  • Haunt


  • Increased duration of Haunt when its requirements are met to last until the end of the match (it previously lasted for 30 seconds).
  • The effects of Haunt on a player targeted by it will still end if that player is splatted.
  • Changed the number of players that can be targeted by Haunt to four.
  • Due to the above changes, the effects of Haunt on a targeted player will continue even after the player that targeted them with the ability is splatted by an opponent.


[*]Points required for using specials have been changed for certain main weapons.
Weapon


Before


After






  • Scattershot
  • Hero Shot Replica


200


190





  • Classic Squiffer


180


170





  • Tri-Slosher Nouveau


180


170





  • Ballpoint Splatling Nouveau


230


220





  • Dapple Dualies


180


170





  • Dapple Dualies Nouveau


180


170




[*]Other Changes


  • Added “Weapon Badges” to the Equip screen and player profiles that will appear for each weapon, to indicate reaching certain turf inked benchmarks.


 
Ultima modifica da un moderatore:
Dal canale notizie sono disponibili nuovi pezzi di equip ;)

 
E solo versione giapponese mi sa, come molti altri gear di coro coro. Ormai noi occidentali ce ne siam fatti una ragione  :sadfrog:
A me scoccia un casino questa politica :bah:

Potrebbero rilasciarli gratuitamente per tutti anche mesi dopo

 
Splatoon 2’s latest update has gone live, and it’s a bit of an interesting one. In case you’re curious, the new version is 4.6.1.

Nintendo’s patch notes state: “Made fixes to the data scheduled for an upcoming release.” And that’s it. Nothing else beyond that, so we’ll be left wondering what that means for the future.

@Polmo :polmo:

 
Splatoon 2’s latest update has gone live, and it’s a bit of an interesting one. In case you’re curious, the new version is 4.6.1.

Nintendo’s patch notes state: “Made fixes to the data scheduled for an upcoming release.” And that’s it. Nothing else beyond that, so we’ll be left wondering what that means for the future.

@Polmo :polmo:
Purtroppo non ho letto nulla da chi seguo :asd:

So che hanno modificato le abilità dell'equipaggiamento esclusivo di coroco. Di solito gli aggiornamenti lato server non necessitano di update software

 
Domanda nabba: Ho cominciato a giocare Splatoon da poco, sono al lv 2, ma alla fine di una partita amichevole le classifiche vanno dal Primo all'ultimo per come escono? Perché per essere appena arrivato nel gioco essere visto in prima posizione mi ha sorpreso non poco :asd:

 
Domanda nabba: Ho cominciato a giocare Splatoon da poco, sono al lv 2, ma alla fine di una partita amichevole le classifiche vanno dal Primo all'ultimo per come escono? Perché per essere appena arrivato nel gioco essere visto in prima posizione mi ha sorpreso non poco :asd:
Nelle mischie mollusche Arriva primo chi colora di più, l'arma iniziale è fenomenale per questo compito ;)

 
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