ma chi è la gente che ci sta dietro? cioè, del garage si conosce qualcuno o sono tutti nuove leve?
immagino ci siano dietro anche tizi degli studi interni Nintendo, quando dal Gargage esce fuori qualcosa di interessante e lo traducono in un gioco di punta come lo è Splatoon non ci credo neanche se lo vedo che lo lasciano in mano a nuove leve e basta.
però spero che i nuovi continuino a lavorarci, almeno si sentiranno in dovere di dare freschezza al gioco.
da Wikipedia:
Splatoon is being developed by
Nintendo Entertainment Analysis & Development. In mid-2013, one member of the
Animal Crossing development team, Shintaro Sato, created a four-versus-four paint-based territory control game set in a featureless arena.
[6] After management approved making the prototype into a full game, the team started expanding its concepts. Early on, a player who would hide in the ink had to stay in place; now, the character can swim through it, moving much more quickly than it could on foot.
[7] The art director sketched different ideas for the player character, including animals, "macho men," robots, and
Mario, but the team settled on human children who could turn into squids to swim in the ink.
[7] From the beginning, the
GamePad could display a real-time overview of the map so the player could see which team was ahead.
[2] The development team was determined to make interesting sound effects, so they repeatedly pounded slime to create the sound of a squid diving into ink.
[1]
The team working on the game is composed of much younger members compared to other teams that work on Nintendo franchises. Game director Tsubasa Sakaguchi and producer Hisashi Nogami admitted that they along with the rest of the team play first person shooters and games on other companies' hardware, such as
Call of Duty and
Battlefield, as part of their job and also because they love video games in general.
[6]
The team is aiming to release the game in "the first half of 2015."
[7]