PS4 Star Wars: Squadrons

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Ma poi che minchia di senso ha mostrare giochi così in anticipo rispetto all'uscita?
Questi non capiscono più la linea che separa il " mostrare un titolo in arrivo a breve per farne parlare e generare hype " dal " mostrarlo talmente in anticipo, che dall'hype si passa al cazzomenefregapiù "

Bah //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif
Avresti ragione se avessero mostrato qualcosa. Ho grandi aspettative verso questo progetto.//content.invisioncic.com/a283374/emoticons/sad.png

 
Ultima modifica da un moderatore:
Molto alla Uncharted questi concept.

Quindi c'è una donna che ci segue. Interessante.:hmm:

 
Al momento è il gioco di Star Wars che attendo di più, non vedo l'ora che mostrino una demo bella corposa. //content.invisioncic.com/a283374/emoticons/250978_ahsisi.gif

 
Molto belli e interessanti, non vedo però il collegamento con uncharted :morristend: se non che il gioco possa essere un action/adventure

 
Ultima modifica da un moderatore:
Molto belli e interessanti, non vedo però il collegamento con uncharted :morristend: se non che il gioco possa essere un action/adventure
Credo appunto che sarà un action-adventure con scalate, quindi un simil-uncharted.

 
Molto belli e interessanti, non vedo però il collegamento con uncharted :morristend: se non che il gioco possa essere un action/adventure
Action-adventure alla Uncharted, visto che il genere può essere inteso in altri modi. In più c'è la Hennig che ci lavora.//content.invisioncic.com/a283374/emoticons/sisi.gif

 
Rumor: The Main Character of Visceral’s Star Wars Game, plot and more!

http://makingstarwars.net/2017/06/rumor-the-main-character-of-viscerals-star-wars-game-plot-and-more/

I recently heard a few interesting things about the main hero of “Project Ragtag” aka Amy Hennig’s Visceral Star Wars game. The story for the game as I’ve heard it sounds very complex and practically film quality in totality. The hero’s connection to the main story is strong and the structure is pretty tight overall. The story takes place after A New Hope and just before The Empire Strikes Back.
We’ve been told that Todd Stashwick (12 Monkeys, The Riches, the Originals, Supernatural, Gotham and writer of Visceral’s Star Wars game) is playing “Dodger.” Dodger isn’t his real name. He was forced into the criminal underworld when he “dodged” the draft into Imperial service, leaving home on very bad terms. When he decided to run he became wanted by the Empire and basically went into hiding in the seedy underbelly of the galaxy. He learned to be charming and how to talk fast. However, his life got a lot worse after the destruction of his home world of Alderaan and he found himself on a wanted “survivors list” held by the Empire (a story idea which popped up in Marvel’s Leia comic series).

When the Rebels blew up the Death Star, the Empire focused its retribution towards the outer rim where the “terrorists” that blew up the battle station originated from. This is bad for Dodger but also gives him opportunities to make money. The Empire’s new involvement with the outer rim shakes up the criminal underworld in interesting and threatening ways to Dodger and his compatriots. Friends begin to turn on one another and criminals become heroes willing to aid the rebels for the first time.

Dodger is thrust into the story when he has the opportunity to work for Jabba the Hutt (more on that in a future update). The job will give Dodger the money he needs to buy himself off the list of Alderaanian survivors via corrupt Imperials. In the process Dodger finds something terrifying about what the Empire wants to do with the weapon that hits close to home and forces him to confront his past and the destruction of his home-world head on.

Dodger is completely cable of taking care of himself and his foes. He’s armed with a light whip/grapple stick and a blaster. His signature move is to activate the light whip/grapple stick and ensnare his enemies with his left hand and then blast them into oblivion with the the pistol in his right hand. There are a lot of variants on these weapons which might mean they just conceptualized a lot of these things or there will be DLC and variants to obtain in game. Either way, he uses his “magic lasso” and his pistol to stop his enemies cold.

Dodger and his crew feel really unique overall and I’m happy that we don’t have a Dash Render situation where Dodger is just Han Solo with variations. His backstory and his drive to stop a catastrophe and solve the murder of his mentor makes him a good Star Wars hero. More soon!

Note: All of this information appears to be accurate at the time of this writing. However, due to the nature of games and such minor details could change before release.
 
Mi sembra strana un'uscita entro il 2018 se ancora non abbiamo nemmeno idea di quando sarà annunciato.

 
Secondo me lo annunciano all'inizio del 2018 per farlo uscire alla fine dell'anno.

Uno Star Wars all'anno sempre nello stesso periodo di uscita e nel frattempo concentrano l'attenzione su Battlefront II.

 
Secondo me lo annunciano all'inizio del 2018 per farlo uscire alla fine dell'anno.Uno Star Wars all'anno sempre nello stesso periodo di uscita e nel frattempo concentrano l'attenzione su Battlefront II.
Potrebbe anche essere come dici tu.

 
Our Visceral studio has been developing an action-adventure title set in the Star Wars universe. In its current form, it was shaping up to be a story-based, linear adventure game. Throughout the development process, we have been testing the game concept with players, listening to the feedback about what and how they want to play, and closely tracking fundamental shifts in the marketplace. It has become clear that to deliver an experience that players will want to come back to and enjoy for a long time to come, we needed to pivot the design. We will maintain the stunning visuals, authenticity in the Star Wars universe, and focus on bringing a Star Wars story to life. Importantly, we are shifting the game to be a broader experience that allows for more variety and player agency, leaning into the capabilities of our Frostbite engine and reimagining central elements of the game to give players a Star Wars adventure of greater depth and breadth to explore.
This move leads to a few other changes:

A development team from across EA Worldwide Studios will take over development of this game, led by a team from EA Vancouver that has already been working on the project. Our Visceral studio will be ramping down and closing, and we’re in the midst of shifting as many of the team as possible to other projects and teams at EA.

Lastly, while we had originally expected this game to launch late in our fiscal year 2019, we’re now looking at a new timeframe that we will announce in the future.
https://www.ea.com/news/an-update-on-the-visceral-star-wars-project?isLocalized=true

 
https://kotaku.com/ea-shuts-down-visceral-games-1819623990?IR=T

E' appena uscita la notizia che Visceral è stata chiusa da EA. RIP a un altro dei tanti sviluppatori falliti sotto di loro.

Il progetto di star wars è passato sotto EA vancouver ma sembra praticamente essere vicino a un rework completo, con un passaggio da un gioco single player lineare a un gioco "servizio" basato su star wars.

 
Sì, vabbè. Sta disgraziata di EA non ha già fatto abbastanza danni?

 
Non ci credo.

Stavo rigiocando proprio ultimamente per la millesima volta il primo Dead Space, elogiando come al solito lo splendido lavoro svolto dai Visceral.

Stendiamo, come al solito, un velo pietoso per EA.

 
Ultima modifica da un moderatore:
Ma poi non avremo neanche il nostro Star Wars alla Uncharted a quanto pare.

La frase sul gioco che deve durare tanto tempo per i giocatori e deve seguire il mercato sa tanto di politica game as a service.

 
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