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e mi permetto di aggiungere che i mob sono bilanciati intorno a questa meccanica, quindi quando una combo nemica sembra finita... non fidatevi1. se hai uno scudo che ha meno del 100% di protezione prendi danno e non lo recuperi
2. non sempre il counter blocca l'attacco nemico, quindi anche se fai il counter ma il nemico sta attaccando comunque potresti prendere il danno
A message about some performance issues in ELDEN RING
Thank you very much for playing ELDEN RING and for your feedback.
We are currently experiencing some issues that are preventing the game from playing properly under some conditions.
We apologize for any inconvenience this may cause and ask for your patience.
Main items to be revised
- Regarding the problem of the mouse being too sensitive in the PC version
- We will be sending out a patch for this issue in the near future.
- Regarding the problem of Easy Anti-Cheat failing to launch when the Steam account name is set to 2-byte characters.
- We are aware of the cause of this issue and will be providing a patch in the near future.
- Regarding the phenomenon of frame rate and other performance-related issues during gameplayWe will be constantly working to improve the game so that it can be played comfortably on various PC environments and platforms.
- For the PC version, updating your graphics card drivers to the latest version may significantly improve performance.
- About the phenomenon of game data that does not save correctly in the PlayStation 5 version
- If the PS5 console is unexpectedly turned off while playing a game or in rest mode, saved data may not be saved correctly.
- We are aware of the cause of this issue and are working on a patch to correct it, but until the patch is released, please save your game manually by exiting the game regularly.
- Game data will be saved correctly if you quit the game by opening the system menu using the OPTION button and selecting "Quit Game."
We are also working on a few other bug fixes and performance improvements as needed. Please don't hesitate to contact our support team if you encounter other issues.
La mia non so manco in che lingua èQualcuno che lo ha preso da gamestop può dirmi se anche a lui hanno dato l'edizione francese? Il cartoncino è in italiano, ma la custodia del disco in francese.
Are you wondering whether Elden Ring is harder or easier than Dark Souls, Demon’s Souls, Bloodborne and Sekiro?
The answer: It’s the hardest FromSoftware game so far, harder than Demon’s Souls, Dark Souls, Bloodborne and Sekiro. There are bigger level-jumps between main bosses so it will require a lot more grinding for level-ups between areas. The difficulty spikes up more noticeably from one main boss to the next, often requiring hours of grinding level-ups to stand a chance. None of the other Souls games required farming this much to survive more than 1 hit. For example, between the first region and the second region, enemies have about twice the health and twice the damage. Endgame bosses are also mixed in with early game areas (such as dragons), you will have to backtrack a lot more. The game being non-linear makes it less obvious where to go and in what order to best approach bosses. You get killed in 1-2 hits frequently.
What makes Elden Ring harder:
- Much bigger difficulty spikes between areas and main bosses, requiring hours of farming level-ups to stand a chance.
- Frequently getting 1-hitted by bosses and even normal mobs, wearing light or medium armor at 20+ points Vigor (health stat). Be prepared to pump a lot of points into Vigor, especially after the first main bosses and then again in late-game areas when the difficulty starts to spike up.
- Enemies/Bosses have more resistances than previous games. For example, some have high resistance to magic, requiring you to mix up your playstyle when playing a mage, otherwise you deal hardly any damage against some bosses.
- Some bosses have a lot more health than the average Souls bosses in the past. You will frequently feel like you’re hardly doing any damage, or in the case of playing a mage run out of mana before you can down a boss (even if allocating all flasks to mana).
- Bosses use more long-range attacks than previous games and throw more stuff at you. When you want to use a health flask to restore health, bosses will punish you hard and immediately attack or throw something at you, so while you drink your health flask you will already get hit by the next thing.
- Some bosses have insane hitboxes and player tracking, making instant turns in the middle of their attacks to refocus on you. Overall more unpredictable and erratic move sets than most bosses in previous games.
- Bosses deal more damage in general. Even blocking with a 100% physical resistance shield will make you run out of Stamina immediately when bosses land more than 1 hit on you.
- There are a lot more bosses and enemy types overall, meaning more fights to deal with, more move sets to learn.
- The game is by far the longest and biggest FromSoftware game so far. Only truly dedicated players will make it to the end.
Anch'io ho sentito che è più difficile di Sekiro, più che altro nella seconda "metà" del giocoPowerPyx
"Sarà il Souls più accessibile"![]()
PowerPyx
"Sarà il Souls più accessibile"![]()
Più difficile non lo so, ma ha momenti abbastanza tosti.PowerPyx
"Sarà il Souls più accessibile"![]()
Mi piace pensare che per quando avrò finito Horizon ( non ho ancora idea di quando partirò per l'Ovest
Purtroppo con il loro sistema di salvataggio è stato sempre così.Mi piace pensare che per quando avrò finito Horizon ( non ho ancora idea di quando partirò per l'Ovest), il problema del salvataggio sarà risolto.
Non te ne fai una mazza del salvataggio manuale in un gioco con un solo salvataggio ( a meno che loro non nascondano dei save di backup da usare qualora i dati fossero inconsistenti). Puoi giocare nella maniera più pulita ma il primo crash del gioco (o cortocircuito o quello che volete) e ... potrebbe essere l'ultimo.
Ti succede una cosa del genere dopo le "prime" 50 ore del gioco e, per me, l'esperienza con ER termina lì.
Attenderò speranzoso.
seguo.dove trovo drop utili per la magia? considerate che ho preso il confessore
Ora lo provo, ma sicuramente essendo un OW già magari devi adottare un tipo di approccio al combattimento diverso rispetto al passatoPiù difficile non lo so, ma ha momenti abbastanza tosti.
Sembra voglia costringerti ad usare molto parate e parry, per staggerare nemici e boss più in fretta, facendo più danno.
Un approccio un po' più Sekiresco alla formula Souls: i boss sono spugne, tranne quando gli fai attacchi critici.
PowerPyx
"Sarà il Souls più accessibile"![]()
PowerPyx
"Sarà il Souls più accessibile"![]()