UFFICIALE PC Elite: Dangerous

Si, Horizons include tutti gli update del 2016.L'esplorazione tramite personaggio è prevista per un altra espansione, non in Horizons.
Ma la prossima espansione includerà horizon o ogni espansione è a parte?

 
Ma qualcuno riesce a giocare stasera? Sembra che i server siano giù...

Edit:

eh si, anche sul forum ufficiale sono iniziati ad apparire topic a proposito.

 
Ultima modifica da un moderatore:
Ma la prossima espansione includerà horizon o ogni espansione è a parte?
mi quoto //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

non si sà, li ci sarà un nuovo dlc. tempo fà c'era il lifetime pass a 195$ //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif
questo per farti capire per quanto tempo verrà supportato. ho letto in giro che verrà supportato per 10 anni con DLC e cose varie //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

 
Meglio questi dlc che quelli di call of duty. Come motore grafico com'é ? ho un i3-2100 ,asus AMD 7750hd ed 8gb di ram. Ormai è un pc un pó vecchio ma fa girare ancora gta 5,fallout 4 e le ultime uscite :kep88:

 
Meglio questi dlc che quelli di call of duty. Come motore grafico com'é ? ho un i3-2100 ,asus AMD 7750hd ed 8gb di ram. Ormai è un pc un pó vecchio ma fa girare ancora gta 5,fallout 4 e le ultime uscite :kep88:
Vai tranquillo, se regge quei due regge anche questo //content.invisioncic.com/a283374/emoticons/250978_ahsisi.gif

 
Fatto il tutorial ieri. Devo abituarmi a controllare la nave col mouse che ora mi trovo molto inpedito //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

 
Ultima modifica da un moderatore:
Ultima modifica da un moderatore:
Ehm, che cosa sarebbero queste Barnacles? :morristend:
Segni di vita aliena?
Thargoids probabilmente.

http://www.drewwagar.com/progress-report/thargoids-the-definitive-guide/

Dev Update (14/01/2016)

Hi everyone,

This week sees the release of the latest Xbox One Content Update, this brings the Xbox One version into line with the season one components of the PC/Mac 2.02 release.

Characterisation and a more personal connection to the game world has always been one of the goals for Elite: Dangerous. It’s such a massive play space that it’s easy to feel dwarfed by it and the current impersonal contacts inside the game only enhance that perception. In an interesting coincidence I saw some lovely concept that fans had created for personalities and as part of the mission flow. This is something that we’re working on as part of the 2.1 release (as with the 2.0x point releases some of the changes will be applicable to season one owners).

We’ll leverage the work we’ve done on that Commander Creator) to provide headshots of specific contacts. The focus for this will be mission givers and mechanics (these are loot characters) and the intention is that every mission giver in game (also equivalent to the minor factions) will be a specific individual. This should be consistent for all players.

Your relationship with the minor faction will determine who within that organisation you will deal with, so the better your relationship with them, the higher level character you will deal with. So maintaining a decent reputation with that minor faction is a wise policy!

As well as providing a face for your interactions with that minor faction they will offer more information about how the minor faction is doing and how you can help them. This will be accompanied by a number of changes to missions to facilitate this, there will be more details on this over the coming weeks.

Mechanics are individuals with their own characteristics, history and specialisations who will facilitate crafting. They are spread throughout human space and they are the people to see about implementing changes to your weapons and modules. The release of season two saw the first steps in loot and crafting and this will developed to a much greater degree in 2.1 - we’ll delve into more details on this soon as well.

Over the past year we’ve made a number of changes to some of the visuals (most notable are the asteroids) to improve performance – note that this had nothing to do with the Xbox One release as that uses a different profile. This has impacted the visual quality of the asteroids and we will be addressing some of the causes of that in the 2.1 release. Some of those changes were due to changes in other areas of the game (such as environment map capture) needing to be rebalanced. Whatever the cause we’re evaluating the lighting, fog, shadows and loading issues. Some of these fixes we may limit to certain graphics quality options to make sure all our players enjoy good performance and improved visuals with respect to their systems capabilities.

Thanks!

Michael

https://community.elitedangerous.com/node/368

 
Ultima modifica da un moderatore:
Ottime conferme in questo dev update, hype per i nuovi contratti. Tutto il sistema di missioni è migliorato in maniera gigantesca nella 2.0, approfondire la base attuale non può che portar buone cose. :mah:

 
Obsidian Orbital Continuing to Deteriorate

Recent reports from Obsidian Orbital, one of the starports affected by the mysterious malfunctions sweeping the galaxy, indicate that the situation at the starport has worsened. According to the station's technical team, the starport is only a hair's breadth from having to suspend services:

"Despite our best efforts, things are only getting worse. We're experiencing all kinds of malfunctions, and if the situation doesn't improve soon we'll have to start shutting down station services."

We will continue to bring you up-to-the-minute reports on this issue.

https://community.elitedangerous.com/galnet/uid/5697b7319657ba822748c09c

They're coming. //content.invisioncic.com/a283374/emoticons/paura.gif


 
Ultima modifica da un moderatore:
Fate un saluto al CMDR Xenoise:

D981780236D4EC8E18701B5DB8A7879B112FD5C6

Top Gun ci fa una pippa:

FF9413F087D1E62ADDD3F67CFD052BB3C0D887FC

Mi ha sfanalato //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif :

8399E6E396166082AA4893D6DD3BB2FAAAFFF033

Fuel Scooping:

BB930CE592EDCEBC3C5C3F95FF652D4CA266BA07


Adesso mi son preso bene con l'esplorazione e sto cercando tutte le stelle più conosciute. Oggi o domani parto per Belegeuse e VY Canis Major, poi penso inizierò a fare missioni per la federazione in modo da ottenere il permesso per entrare a Sol e farmi un giro verso Giove e Plutone.

Se qualcuno vuole fare un giretto insieme qualche volta mi aggiunga pure, oggi abbiamo anche provato brevemente la chat vocale in game e funziona abbastanza bene.

 
Come si fanno gli screen da fuori dalla nave?

 
Dovevate mettervi in volo rovesciato a 4g //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

Ci ho provato per una vita offline, con i vari npc... ma si spostano sempre non appena premi la debug camera, per timore di collisione //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

- - - Aggiornato - - -


 
Come si fanno gli screen da fuori dalla nave?
ctrl + alt + space per attivare la debug camera. Per muoverla usi gli stessi comandi della nave.

 
Bella grazie ;p

Interessantissima la scoperta fatta recentemente, viene più voglia di esplorare adesso //content.invisioncic.com/a283374/emoticons/Predicatore.gif:predicatore:

 
Se in futuro oltre alle fazioni ci ritroviamo una razza aliena contro cui combattere, gli scenari powerplay potrebbero cambiare e diventare più interessanti... Curioso di vedere come hanno intenzione di far evolvere la questione //content.invisioncic.com/a283374/emoticons/sisi.gif

 
Joss C. K.: Are they handcrafted or generated? (the characters)

Michael: A mixture of both, but predominantly generated.

RealDB: I wonder, will it be possible to use the Commander Creator to develop profiles for leaders of the player group minor factions so they can be represented in-game? As in will you be willing to accept those from player groups for implementation into the game?

Michael: For minor factions they are generated, certainly for the immediate future.

Rudolphus: when you are a founder of a minor faction does that have impact on the recognize part or start you like everyone from scratch building up reputation.

Michael: No - you'll need to build the reputation, but other things will also impact how they treat you.

djh: This is a great and long-awaited plan. But as I said in the Reddit post that you're referencing, I think the visibility of your contact's face should not be an immediate option when you check the Bulletin Board. It would make more sense that it occurs once you've built trust with the recruiter after successfully completing their missions. After all, where in the real world can you check a Bulletin Board and see the photo of the anonymous person asking you to commit a crime? So Michael, can you confirm that there is a progressive reveal of the mission contacts, as well as the aforementioned hierarchy of mission contacts?

Michael: You'll be able to see the face of your contact, but the contact will change according to your relationship with them.

Momoka Azuka: The Character creator is the next update? Please tell me this will release after 14/2/2016 otherwise I may miss my own wedding.

Michael: No - we're using some of the technology to put faces to mission givers and mechanics - the Commander Creator will come later in the season.

Ziljan: Will these be persistent NPCs for a given faction? Or will we see a new face each time we interact? Also, is this just when docked at stations or also for NPC pilots?

Michael: They are persistent for each minor faction, although there will be a different character for each of the ranks within the minor faction. These are for the station based mission givers for now.

Marc_Hicks: You mentioned in your last Dev Update how you want the BGS to be more "visible" to players. Do you envisage the personalities as being part of the way of doing that? As an example, a system in famine might have a talking head clearly underfed, or an outbreak state having a talking head wearing a mask or visibly diseased.

Michael: Yes, we want the minor faction contacts to provide more information about states and changes relating to that minor faction.

Marc_Hicks: In Elite II: Frontier, sometimes when you took or completed certain missions, you'd have bounty hunters or assassins sent by an opponent to kill you for taking missions with the wrong people. Any chance we will see this kind of thing in upcoming updates?

Michael: This already happens in game, but is something we're likely to use more of down the line.

Kris: The way i read it will it be 1 NPC for Neutral, 1 for Friendly, and 1 for Allied status?

Michael: It'll be a bit more granular than that, but we're still working on the implementation.

https://www.reddit.com/r/EliteDangerous/comments/412l2p/michael_brookes_answers_some_questions_about/

 
Due domande:

1)se compro horizons ho tutto il necessario per giocare oppure bisogna prendere gioco base+espansione (80€)?

2) come potrebbe girarmi su un i52500, 4gb di ram, gtx 570 glh?

 
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